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Usability of Hand Skate for Cognitive Play: An Autistic Case Study

Usability of Hand Skate for Cognitive Play: An Autistic Case Study

Status
Active, not recruiting
Phases
Phase 1
Study type
Interventional
Source
TCTR
Registry ID
TCTR20220321005
Enrollment
38
Registered
2022-03-21
Start date
2020-03-16
Completion date
Unknown
Last updated
2026-08-03

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Autism spectrum disorder Usability, Autism spectrum disorder, Occupational therapy, game, Hand skate

Interventions

Human Computer Interaction attached a Hand skate called Phukphon has been attempted for an autistic case study by observing in a ten-day occupational therapy program.
Experimental Behavioral
Hand skate or Phukphon

Sponsors

None listed

Eligibility

Sex/Gender
All
Age
6 Years to 12 Years

Inclusion criteria

Inclusion criteria: Participant has been medically diagnosed as ASD or Autistic Spectrum Disorder without any physical disabilities. They was able to control her emotion by following a simple command and doing well on eye-hand coordination tasks.

Exclusion criteria

Exclusion criteria: Participant has been physical disabilities that unable to control her emotion by following a simple command and have problem in coordination tasks.

Design outcomes

Primary

MeasureTime frame
Stereotyped Behaviors Day 1st to Day 10th (at the begining until finish (10 mins)) observation,Sustained Attention Day 1st to Day 10th (at the begining until finish (10 mins)) Observation,Positive/Negative Emotions Day 1st to Day 10th (at the begining until finish (10 mins)) Observation

Secondary

MeasureTime frame
Usability 24 hrs post-intervention at day 10th Experience Questionnaire or UEQ

Countries

Thailand

Contacts

Public Contactwinai chatthong

Faculty of Physical Therapy, Mahidol University

winai.cha@mahidol.ac.th024415450

Outcome results

None listed

Source: TCTR (via WHO ICTRP) · Data processed: Aug 9, 2026