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The effects of virtual reality based exercise program on the neuromuscular responses and balance control in elderly people

The effects of virtual reality based exercise program on the neuromuscular responses and balance control in elderly people

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
TCTR
Registry ID
TCTR20140506001
Enrollment
30
Registered
2014-05-06
Start date
2013-10-12
Completion date
Unknown
Last updated
2026-08-03

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

elderly elderly

Interventions

Virtual reality balance exercise program,Standard balance exercise program
Virtual reality balance exercise,Standard balance exercise

Sponsors

Faculty of Medicine, Prince of Songkla University
Lead Sponsor
Faculty of Medicine&#44
Collaborator
Prince of Songkla University
Collaborator

Eligibility

Sex/Gender
All
Age
60 Years to 75 Years

Inclusion criteria

Inclusion criteria: 1 elderly aged 60 75 2 can stand and walk in daily life

Exclusion criteria

Exclusion criteria: 1 a previous vertebral hip pelvis or ankle fracture trauma 2 the absence of serious visual impairment 3 the absence of seriousVestibular impairment 4 Neurological problems such as CVA 5 Knee Osteoarthritis 6 Psychological diseases 7 Fall History in previous 1 month 8 Participation in balance programs in previous 3 months

Design outcomes

Primary

MeasureTime frame
EMG amplitude EMG

Secondary

MeasureTime frame
Time up and Go Time up and Go test,Single-legged stance Single-legged stance test

Countries

Thailand

Contacts

Public ContactTippawan Kaewmanee

Physical Therapy Unit

ktippawa@medicine.psu.ac.th66898790110

Outcome results

None listed

Source: TCTR (via WHO ICTRP) · Data processed: Aug 9, 2026