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Training Effectiveness Using Complementary Video Game for Rehabilitation in PET / MAH Patients: Randomized Trial

Efficacy of Virtual Reality Training as a Complement to Rehabilitation in PET/MAH Patients: Randomized Clinical Trial

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
REBEC
Registry ID
RBR-8sdrvb
Enrollment
Unknown
Registered
2020-02-06
Start date
2019-01-21
Completion date
Unknown
Last updated
2025-10-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Carrier of human T-lymphotropic virus type- 1 [HTLV-1] infection

Interventions

They will be divided into two groups of 8 subjects each group, totaling 16 volunteers at the end of the research. The treatment will be performed in 15 sessions, 3 times a week, for a total of 5 weeks
active exercises divided into 3 sets of 10 repetitions for lower limbs (consisting of maintaining a fully extended lower limb and raising it to the knee height of the contralateral lower limb, which w
core abdominal (bridge exercises)
proprioceptive neuromuscular facilitation (PNF), with one diagonal for the lower limbs and one for the trunk
and balance training by positioning the feet to reduce the footing, performing 3 sets of 30 seconds each, expected to last 30 minutes. After applying this protocol, the experimental group will perform
Other
Z22.6
E02.760.169.063.500
L01.224.160.875

Sponsors

Núcleo de Medicina Tropical
Lead Sponsor
Núcleo de Medicina Tropical
Collaborator

Eligibility

Age
30 Years to 60 Years

Inclusion criteria

Inclusion criteria: Have the confirmed diagnosis of PET / MAH, by an infectologist; refer to mild pain or acute second visual analogue scale (VAS); gait alteration (claudication, use of orthoses as a cane or crutch) and age range between 30 and 60 years.

Exclusion criteria

Exclusion criteria: Have less than 6 months of PET / MAH diagnosis; have any other neurological diagnosis; use wheelchair; being physio-therapeutic treatment concomitantly to the period of the research; does not meet the inclusion criteria.

Design outcomes

Primary

MeasureTime frame
The primary end point is to compare whether virtual reality associated with conventional physical therapy treatment provided a greater effect than conventional treatment associated with placebo, in the balance of these patients with pet / mah, compared between the moments before and after application of the protocols. As an evaluation method, the force platform will be used, an instrument that measures the center of pressure, and from the collected data, it is possible to verify the displacement area, velocity and amplitude, for example. In addition to the platform, a miniBESTest clinical assessment scale will also be used, which assesses balance through predetermined tasks and scores them between 0 and 2, with a total of 14 questions, reaching 28 points.

Secondary

MeasureTime frame
The secondary outcome aims to verify whether the virtual reality associated with conventional physical therapy treatment provided a superior effect to conventional treatment associated with placebo, in the quality of life and pain of these patients with pet / mah, compared between the pre and post application of the protocols. For this evaluation, a clinical scale called short-form 36 or SF-36 will be used, which measures domains such as functional capacity, physical aspects, pain, general health status, vitality, social aspects, emotional aspects and mental health. The scale ranges from 0 to 100 in each of the domains, with the highest values related to improvement.

Countries

Brazil

Contacts

Public ContactAlex Viana da Cruz

Núcleo de Medicina Tropical

alextadeu2009@hotmail.com+5591983531955

Outcome results

None listed

Source: REBEC (via WHO ICTRP)