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Study of the effect of serial casting on children with disabilities

The use of serial casting in the treatment of children with Cerebral Palsy

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
REBEC
Registry ID
RBR-5ynppq
Enrollment
Unknown
Registered
2020-09-23
Start date
2020-06-19
Completion date
Unknown
Last updated
2025-10-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Cerebral Palsy

Interventions

Serial Casting Group (Group of children with Cerebral Palsy who will use serial casting boots for 30 days) Orthosis Group (Group of children with Cerebral Palsy who will use continuous orthosis for 30
Device

Sponsors

Universidade Federal de São Paulo
Lead Sponsor
Universidade Federal de São Paulo
Collaborator

Eligibility

Age
3 Years to 10 Years

Inclusion criteria

Inclusion criteria: Children aged 3 to 10 with a diagnosis of Cerebral Palsy levels GMFCS I, II and III who are able to understand simple commands and who are able to understand the virtual game previously presented; individuals who are in attendance at Therapies and other clinics and / or institutions, disregarding the physiotherapy sessions performed by each child; Children who have not undergone bone surgery and / or arthrodesis; have not applied botulinum toxin or serial plaster in the past six months; who have not undergone muscle-tendon surgeries in the past year and have not undergone intensive treatment during the application of serial plaster; All participants must have a free and informed consent form signed by the legal guardian. In addition to the informed consent form signed by the child.

Exclusion criteria

Exclusion criteria: Children who present pain with the use of plaster cast, allergy to the material, medical complications or abandonment of the protocol are excluded.

Design outcomes

Primary

MeasureTime frame
It is expected to find an increase in ankle range of motion through the use of serial plaster, evaluated using a goniometer and analysis of joint angles using photos and specific software.

Secondary

MeasureTime frame
It is expected to find higher scores in the real and virtual games, improvement of the static and dynamic balance, evaluated through the virtual game software itself that offers engine performance scores and data, in addition to scores in the real game. The improvement of the static and dynamic balance will be evaluated using the baropodometer.

Countries

Brazil

Contacts

Public ContactMarisa;Raísa Paro;de Sousa

Universidade Federal de São Paulo;Universidade Federal de São Paulo

mppfisio@yahoo.com.br;raisamsousa@gmail.com+551155764036;+551155764036

Outcome results

None listed

Source: REBEC (via WHO ICTRP)