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Effects of using virtual reality on children and young people with disabilities

Effects of an intervention protocol using virtual reality in children and young people with Sensorimotor Alterations

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
REBEC
Registry ID
RBR-5rsrbk6
Enrollment
Unknown
Registered
2022-02-17
Start date
2022-01-02
Completion date
Unknown
Last updated
2025-10-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Down Syndrome

Interventions

The intervention will be with 20 participants group (totaling 5 groups and consequently 100 participants), recruited through social media and will be carried out remotely (via video call). It is based
L01.224.160.875

Sponsors

Universidade de São Paulo
Lead Sponsor
Universidade de São Paulo
Collaborator

Eligibility

Age
10 Years to No maximum

Inclusion criteria

Inclusion criteria: Children and young people with sensorimotor disorders; ages from 10 years old

Exclusion criteria

Exclusion criteria: Participants unable to understand and execute the specific instructions and commands of the intervention will be excluded; non-adaptation to the proposed intervention protocol; in case of two absences and non-attendance of the online sessions without justificatio; those who present a technical failure in the technological devices preventing the protocol from being carried out

Design outcomes

Primary

MeasureTime frame
Promote the practice of physical activity more attractively through the use of virtual games in a protocol of home telerehabilitation, assessed by the Borg scale and heart rate measurements, based on the observation of an increase in the level of effort and heart rate values (cardiorespiratory components of the exercise) and by the motivation reported by the participants during the protocol

Secondary

MeasureTime frame
To perform the characterization of the level of physical activity performed by the participants prior to the protocol of virtual games, using the International Physical Activity Questionnaire from the observation of how many hours per week of physical activity the participant performs; to analyze the functional profile of children and young people with sensorimotor alterations, using the Pediatric Evaluation of Disability Inventory, based on the scores obtained in the instrument domains: self-care, mobility and social function; to analyze the behavior of motor performance in virtual games during the 10 days of the protocol, and whether this performance is maintained with a 15-day break without playing, which will be analyzed from the mistakes and successes in the games.

Countries

Brazil

Contacts

Public ContactCarlos de Mello Monteiro

Universidade de São Paulo

carlosmonteiro@usp.br5511999530716

Outcome results

None listed

Source: REBEC (via WHO ICTRP)