Dyssomnias
Conditions
Interventions
During this data collection, the athletes will respond to the following questionnaires: Anamnesis to identify body parameters and day-to-day recognition, subjective sleep quality questionnaire (Pittsb
Sponsors
Unversidade Estadual de Campinas
Unversidade Estadual de Campinas
Eligibility
Age
18 Years to No maximum
Inclusion criteria
Inclusion criteria: Expanded group – both genders; minimum age of 18 years; play video games at least 2 hours a day, three times a week. Reduced group - eSports athlete of both genders; minimum age of 18 years; participate in official competitions of the modality practiced by him; present a high classification in the specific ranking of the game
Exclusion criteria
Exclusion criteria: People who don't play video games
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| It is expected that electronic game athletes have poor sleep quality, as well as later times to go to bed, as well as worse reaction time in moments of worse sleep than in moments of better quality sleep. | — |
Secondary
| Measure | Time frame |
|---|---|
| No secondary outcomes expected | — |
Countries
Brazil
Contacts
Public ContactVictor Sanz Milone Silva
Unversidade Estadual de Campinas
Outcome results
None listed