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HEROES exergaming in people with PD

Home-based exergaming for enhancing resistance to falls in people with Parksinon's Disease (HEROES) - HEROES-PD

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
NL-OMON
Registry ID
NL-OMON61383
Enrollment
22
Registered
2026-05-08
Start date
2026-09-01
Completion date
Unknown
Last updated
2026-08-03

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Parkinson's Disease Parkinson's Disease

Interventions

5 weeks of home-based HEROES exergame training: a reactive stepping training&nbsp

Sponsors

Radboud Universitair Medisch Centrum
Lead Sponsor

Eligibility

Age
18 Years to 99 Years

Inclusion criteria

Inclusion criteria: In order to be eligible to participate in this study, a participant must meet all of the following criteria:Has a confirmed diagnosis of PD with Hoehn and Yahr stage 2Has a MoCA score of 24 or aboveIs physically able to stand and walk without assistanceIs Living in the communityIf applicable, has stable levels during the research ofDopaminergic medicationDBS (Deep Brain Stimulation)

Exclusion criteria

Exclusion criteria: A potential participant who meets any of the following criteria will be excluded from participation in this study:Conditions in which physical activity is contra-indicated;Has any other visual, neurological, musculoskeletal, or orthopedic conditions affecting balance or gait abilities;

Design outcomes

Primary

MeasureTime frame
The primary outcome is the quality of the reactive stepping response following perturbations from standstill. The quality will be expressed as the angle of the stepping leg relative to the vertical at foot contact. 

Secondary

MeasureTime frame
Secondary endpoints includewithin-subjects differences from baseline in clinical outcomes of balance and mobility (Activity-specific Balance Confidence scores, Mini Balance Evaluation Systems Test, Dynamic Gait Index, and 10-meter Walk Test);themes and subthemes reflecting participants’ experiences with the game-based intervention gathered in the qualitative component. This includes but is not limited to perceived usability, feasibility, and safety.

Countries

Netherlands

Contacts

Public ContactI.L.C. Leijen

Radboud Universitair Medisch Centrum

ilse.leijen@radboudumc.nl02436681950

Outcome results

None listed

Source: NL-OMON (via WHO ICTRP) · Data processed: Aug 10, 2026