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Explorative study: serious games rehabilitation programme to manage gait and balance disorders in patients with Parkinson's disease

Explorative study: serious games rehabilitation programme to manage gait and balance disorders in patients with Parkinson's disease - Serious game gait and balance rehabilitation in Parkinson's

Status
Active, not recruiting
Phases
Phase 2
Study type
Interventional
Source
NL-OMON
Registry ID
NL-OMON46570
Enrollment
25
Registered
2018-08-02
Start date
2019-10-25
Completion date
Unknown
Last updated
2024-04-15

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

neurologische aandoeningen gait and balance problems parkinson's disease

Interventions

Patients will be randomized to receive either rehabilitation with serious game *Toap Run* on the Kinect TM® system (intervention) (n=12 or 13) or similar game performed with the keyboard of the comp

Sponsors

Radboud Universitair Medisch Centrum
Lead Sponsor

Eligibility

Age
18 Years to 99 Years

Inclusion criteria

Inclusion criteria: - Diagnosis of probable PD according to the UK Brain Bank Criteria - Age of >18 years old. - UPDRS-MDS part II: walking and balance (item 2.12) score >= of 1 and/or Freezing (2.13 item) score of >=1 at screening visit during assessed in *on* medication state - Relatively stable dopaminergic medication (and relatively stable stimulation parameters in case of a neurostimulator) within last 30 days, or the change in medication does not influence moving (LED change of less than 50% increase or decrease). - Properly controlled other medical conditions and/or lack of interference with the research protocol. - Must have access to internet via a computer/laptop at home.

Exclusion criteria

Exclusion criteria: - Advanced Parkinson*s disease defined as stage 5 according to Hoehn and Yahr (inability to stand up or walk alone). - Mild Cognitive Impairment or dementia (MMSE 1(inclusively) in item 1.6 of part I MDS-UPDRS. - Participation in other research study. - Physical limitation such as incapacitation. - Severe auditory or visual deficits. - Computer/laptop does not comply to minimum system requirements of the serious game.

Design outcomes

Primary

MeasureTime frame
The primary outcome of this study will difference between groups on the Timed Up & Go test score at week 6 measured in ON medication state. Timed Up & Go test will be videotaped and rated by a blinded investigator.

Secondary

MeasureTime frame
Secondary outcomes include motor and non-motor symptoms, gait and balance disorders, cognitive functioning, depression and anxiety, organisational and economic impact, patient and professional experience, safety, tolerance, feasibility, and neurophysiological gait and balance parameters. The addition of the 18 week follow up assessment (as secondary endpoint) provides us information about the course of the effect and whether it persists in either those who continue and stop playing the game and the attractiveness of the game.

Countries

Netherlands

Outcome results

None listed

Source: NL-OMON (via WHO ICTRP)