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A virtual reality game for patients with Obsessive-Compulsive Disorder

A virtual reality game for patients with Obsessive-Compulsive Disorder - A virtual reality game for OCD

Status
Active, not recruiting
Phases
Unknown
Study type
Observational
Source
NL-OMON
Registry ID
NL-OMON44773
Enrollment
70
Registered
2014-01-31
Start date
2014-02-24
Completion date
Unknown
Last updated
2025-03-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

compulsion disorder neurotic anxiety

Interventions

None listed

Sponsors

Academisch Medisch Centrum
Lead Sponsor

Eligibility

Age
18 Years to 99 Years

Inclusion criteria

Inclusion criteria: Diagnosis of primary OCD by DSM-IV criteria Age between 18-65

Exclusion criteria

Exclusion criteria: Severe neurological disorders and cardiovascular disorders. Severe comorbid axis I disorders Alcohol or substance abuse during the last 6 months Use of alcohol or benzodiazepines in the 24 hours prior to investigation or recreational drugs in the 72 hours prior to investigation Abnormal hearing and uncorrected vision

Design outcomes

Primary

MeasureTime frame
Main study parameters involve (1) the VR-game subjective and objective output scores, in relation to autonomic variables (2) including heart-rate variability, skin conductance, ECG and ICG

Secondary

MeasureTime frame
-

Countries

Netherlands

Outcome results

None listed

Source: NL-OMON (via WHO ICTRP)