Depression, Prevention, Adolescents Depressie, Preventie, Adolescenten
Conditions
Interventions
Sponsors
Eligibility
Inclusion criteria
Inclusion criteria: 1. Adolescents aged approximately 15-18 years; 2. Informed consent from adolescents and parents; 3. Elevated depressive symptoms. Participants are eligible if they score 13 or higher on the CDI score and 2 or higher on the PHQ-2 at screening.
Exclusion criteria
Exclusion criteria: 1. Children with severe depressive score and suicidal ideation (CDI score 30 or higher and/or score 3 on item 9 of the CDI); 2. Previous experience with the video games Flower and/or Journey.
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Depressive symptoms: Children’s Depression Inventory (CDI). | — |
Secondary
| Measure | Time frame |
|---|---|
| 1. Core depressive symptoms (PHQ-2); 2. Rejection sensitivity (Rejection Sensitivity Questionnaire); 3. Narrative Identity (Adapted version of Life Story Interview); 4. Emotion regulation (Children's Response Styles Questionnaire); 5. Self esteem (Rosenberg's Self-Esteem Scale); 6. Dependency (Dependency subscale of the Personality Style Inventory); 7. Hope and Optimism (General Positive Expectancies); 8. Coping Competence (Coping Competence Questionnaire). Also the following process measures (mediators and moderators) are measured: 1. Flow (Flow as designed by Novak, 2000); 2. Intrinsic motivation (Intrinsic Motivation Inventory); 3. Psychological need satisfaction (Player Experience of Need Satisfaction); 4. Humanization (adapted from Bastian and Haslam (2010); 5. Game experience & evaluation (self-developed questionnaire items). | — |
Contacts
Behavioural Science Institute Montessorilaan 3