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A is for App: Leesvloeiendheid bevorderen met Apps

A is for App: Apps as intervention tool for reading fluency problems

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
NL-OMON
Registry ID
NL-OMON24440
Enrollment
60
Registered
2019-11-11
Start date
2019-11-25
Completion date
Unknown
Last updated
2024-02-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Reading Disabilities

Interventions

The experimental intervention tested in this study is a cognitive, (serious) game-based intervention focused on the training of reading fluency. The goal of the intervention is to improve reading flue

Sponsors

KU Leuven, Belgium; University of Amsterdam
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: I. Suffering from problems with reading development at school II. Percentile score = 25% on a curriculum based standardized reading test III. In grade 4/5 of (regular) primary education

Exclusion criteria

Exclusion criteria: I. Uncorrected sight problems II. Significant bilateral hearing loss

Design outcomes

Primary

MeasureTime frame
Word Reading Fluency – Word & Pseudoword Reading Test (Cleuren, 2009) Text Reading Fluency – AVI Text Reading Cards (Cards AVI4 (grade 2) and AVI& (grade 5); Visser, Van Laarhoven, & Ter Beek, 1994)

Contacts

Public ContactJurgen Tijms

Rudolf Berlin Center, University of Amsterdam

j.tijms@uva.nl+31205256830

Outcome results

None listed

Source: NL-OMON (via WHO ICTRP)