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Effect of the serious game 'You & I' on the mentalizing abilities of adults with mild to borderline intellectual disabilities

Effect of the serious game 'You & I' on the mentalizing abilities of adults with mild to borderline intellectual disabilities: A randomized controlled trial

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
NL-OMON
Registry ID
NL-OMON23829
Enrollment
172
Registered
2018-08-02
Start date
2018-09-01
Completion date
Unknown
Last updated
2024-02-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Mild to borderline intellectual disability, mentalization, stress regulation. Licht verstandelijke beperking, mentaliseren, stressregulatie.

Interventions

The intervention is a serious game called ‘You & I’ that focuses on the improvement of mentalizing abilities, including the regulation of stress. The game was developed by researchers of the Vrije Uni

Sponsors

Vrije Universiteit Amsterdam Cordaan ASVZ Bartimeus Ons Tweede Thuis
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: - Mild to borderline intellectual disability, as diagnosed by one of the participating care organizations (IQ range of 50 to 85 and social adaptation problems). - 18 years or older - Computer and internet acess - Basic computer operation skills

Exclusion criteria

Exclusion criteria: - Deaf-blindness - Blindness - Serious mobility impairments for whom computer operation is not possible - No written consent from the participant and/or their legal representative

Design outcomes

Primary

MeasureTime frame
The primary outcome measure of this study is mentalizing abilities. Several questionnaires will be used to measure mentalization. There are 3 timepoints for all the measures, T0 (baseline), T1 (posttest, 4 weeks later after finishing the serious game 'You & I') and T2 (follow up, 6-8 weeks after T1). - The Reflective Functioning Questionnaire (RFQ) - Radboud Faces Database (RaFD) - Subscale Perspective Taking (PT) of the Interpersonal Reactivity Index (IRI) - Frith Happé Animations Test - Questions based on the Social Information Processing Test (In Dutch: Sociale InformatieverwerkingsTest (SIVT))

Secondary

MeasureTime frame
The secondary outcome measure of this study is stress regulation. - Lifestress Inventory (LI), measured at T0, T1, T2

Contacts

Public ContactSuze van Wijngaarden
s.van.wijngaarden@vu.nl020 59 88884

Outcome results

None listed

Source: NL-OMON (via WHO ICTRP)