Aggressive behavior Aggression Aggression regulation Aggression treatment Agressief gedrag Agressie Agressie regulatie Agressie behandeling Virtual reality
Conditions
Interventions
Agression regulation in combination with a virtual reality game to train the automatic tendency to approach social threat
VR-GAIME will be provided alongside the first 5 sessions of the general aggre
Sponsors
Vrije Universiteit Amsterdam
Pompestichting
Eligibility
Inclusion criteria
Inclusion criteria: 1) male seks 2) aggression regulation treatment is indicated
Exclusion criteria
Exclusion criteria: 1) current major depression 2) current severe addiction 3) lifetime bipolar disorder 4) lifetime psychosis
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Aggressive behavior measured before, half-way and end of treatment | — |
Secondary
| Measure | Time frame |
|---|---|
| Aggressive impulses Hostile interpretation bias Approach/avoidance tendencies Reactive/proactive aggression Trait aggression State/trait anger Psychopathy Experience of distinct emotions | — |
Contacts
Public ContactDanique Smeijers
Outcome results
None listed