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Virtual Reality Versus Traditional Exercise on EMG Activity in Postural Malalignment

Influence of Virtual Reality Versus Traditional Exercise on Trapezius Muscle EMG Activity in Relaxed and Corrected Postures Among Individuals With and Without Postural Malalignment

Status
Not yet recruiting
Phases
Unknown
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07854678
Acronym
EMG
Enrollment
40
Registered
2026-10-02
Start date
2026-10-25
Completion date
2027-10-25
Last updated
2026-10-02

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Postural Malalignment, Forward Head Posture, Rounded Shoulder Posture

Keywords

Trapezius Muscle, Cervical Proprioception, Craniovertebral Angle, Traditional Exercise, Surface electromyography, Muscle Activation

Brief summary

This study aims to investigate the immediate effects of virtual reality (VR)-based exercise compared with traditional Active free exercise on trapezius muscle activation in adults with and without postural malalignment. Surface electromyography (EMG) will be used to assess upper, middle, and lower trapezius muscle activity during relaxed and corrected postures and during VR and traditional exercise. Demographic data will be collected. The study will also assess posture, trapezius muscle strength, cervical range of motion, Activity level, craniovertebral angle, and neck proprioception. Approximately 40 adults aged 18-35 years will participate in a single study session. The findings may help determine whether VR-based rehabilitation provides an effective and engaging approach for assessing and training postural control and trapezius muscle activation.

Detailed description

This study will investigate the immediate effects of virtual reality (VR)-based exercise compared with traditional exercise on trapezius muscle activation in adults with and without postural malalignment. The study will include approximately 40 adults aged 18-35 years. Participants will be classified according to the presence or absence of postural abnormalities and symptoms. At baseline, demographic and clinical information will be collected, followed by assessment of forward head posture, rounded shoulder posture, trapezius muscle strength, cervical range of motion, Activity level, craniovertebral angle and joint position sense. Forward head posture will be assessed using the craniovertebral angle obtained through digital photogrammetry, while rounded shoulder posture will be evaluated using the acromion-to-table distance. Symptomatic participants will additionally complete the Numeric Pain Rating Scale (NPRS) and Neck Disability Index (NDI). Surface electromyography (sEMG) will be used to record the activity of the upper, middle, and lower trapezius muscles. EMG activity will be assessed during relaxed and corrected standing postures and continuously during the exercise conditions. EMG data will be normalized to maximum voluntary isometric contraction (MVIC) and expressed as a percentage of MVIC. Each participant will complete both the VR-based intervention and the traditional TheraBand exercise intervention during a single study session. The VR intervention will be performed using a Virtualis rehabilitation system with an HTC Vive headset and motion controllers and will involve controlled upper-extremity movements designed to promote appropriate scapular and postural control. The traditional exercise condition will include standing active free exercises targeting the upper, middle, and lower trapezius muscles. A rest period will be provided between the two exercise conditions to minimize the potential effects of fatigue. The primary comparison will examine normalized trapezius muscle activation during the VR-based and active free exercise conditions. Additional assessments will examine posture, trapezius muscle strength, cervical range of motion, and cervical proprioception. The study is intended to provide information regarding the immediate neuromuscular responses to VR-based rehabilitation and its potential application as an interactive approach to postural rehabilitation.

Interventions

Participants will perform a Virtualis virtual reality rehabilitation activity using an HTC Vive headset and motion controllers while standing. The activity involves controlled upper-extremity reaching movements designed to encourage scapular retraction and depression and maintenance of an upright head and trunk posture. Trapezius muscle activity will be recorded continuously using surface electromyography (sEMG)

OTHERActive free Exercise

Participants will perform standing Active free exercises targeting the upper, middle, and lower trapezius muscles. Exercises will include diagonal arm elevation, horizontal abduction, and shoulder elevation. The duration of exercise during the active free condition will be matched to the duration of the VR intervention. Trapezius muscle activity will be recorded continuously using surface electromyography (sEMG).

Sponsors

Hofstra University
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
TREATMENT
Masking
NONE

Intervention model description

All participants, including healthy individuals and individuals with postural malalignment, will complete virtual reality-based exercises followed by active free exercises during the same session. Trapezius muscle activity will be assessed using surface electromyography (EMG) during both exercise conditions. EMG activity will be compared between the two exercise conditions and between healthy individuals and individuals with postural malalignment.

Eligibility

Sex/Gender
ALL
Age
18 Years to 35 Years
Healthy volunteers
Yes

Inclusion criteria

participants will include healthy individuals or individuals with postural malalignment. * Age 18-35 years * Able to provide written informed consent * Able to stand and perform light movement tasks safely * Normal or corrected-to-normal vision * Sufficient intellectual ability to understand and follow instructions * Basic English proficiency to understand study instructions and questionnaires * For symptomatic participants, presence of postural dysfunction at baseline, including one or more of the following: * Forward head posture * Rounded shoulder posture

Exclusion criteria

* \- Epilepsy * Severe balance disorders * Major neurological or musculoskeletal conditions * Recent injuries * Use of medications affecting balance * Pregnancy

Design outcomes

Primary

MeasureTime frameDescription
Trapezius Muscle Activation (sEMG)During the single study session (approximately 35-45 minutes)Surface electromyography (sEMG) will be used to measure upper, middle, and lower trapezius muscle activation during the virtual reality and Active free exercise conditions. EMG activity will be normalized to maximum voluntary isometric contraction (MVIC) and expressed as %MVIC.

Countries

United States

Contacts

CONTACTMohamed Abdelmegeed, Ph.D. in Physical Therapy
mohamed.abdelmegeed@hofstra.edu909-583-4966
CONTACTDina Alhamaky, Ph.D. in Physical Therapy
dinaali2008@cu.edu.eg+971503963450
PRINCIPAL_INVESTIGATORMohamed Abdelmegeed, Ph.D. in Physical Therapy

Hofstra University

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Oct 3, 2026