Knowledge, Motivation, Pain Management, Satisfaction
Conditions
Keywords
Game-based learning, Digital escape room, Nursing education, Pain management, Learning motivation
Brief summary
Aim: To evaluate the effectiveness of game-based learning on undergraduate nursing students' pain management knowledge, learning motivation, and educational satisfaction. Background: Pain management is a core nursing competency. Although game-based learning is increasingly used in nursing education, evidence regarding its effectiveness in pain management education remains limited. Design: Single-blind randomized controlled trial. Methods: Undergraduate nursing students were randomly assigned to either a game-based learning or traditional education group. Pain management knowledge, learning motivation, and educational satisfaction were assessed immediately after the intervention and at a two-week follow-up.
Interventions
Participants received game-based education on pain management through a digital escape room game.
Sponsors
Study design
Eligibility
Inclusion criteria
1. being a second-year nursing student, 2. owning a mobile phone with an internet connection.
Exclusion criteria
1. having previously taken a course/class on pain, 2. incompletely filling out data collection forms, 3. declining to participate in the study.
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Knowledge score | change from baseline knowledge score after at two week | The performance of all students included in this study regarding the pain management and nursing care course will be evaluated using a 10-item knowledge test. The students will complete the test after the course has been completed. The test scores will range from 0 to 100. Higher scores will indicate a higher level of knowledge. |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| learning motivation | change from baseline motivation score after at two week | The level of motivation regarding the pain management and nursing care course will be evaluated using a Visual Analog Scale (VAS). The VAS will be scored on a scale ranging from 0 to 10. The students will indicate their level of motivation regarding the course using the VAS. Higher scores on the VAS will indicate a higher level of motivation. |
| Educational satisfaction | change from baseline satisfaction score after at two week | The level of satisfaction regarding the pain management and nursing care course will be evaluated using a Visual Analog Scale (VAS). The VAS will be scored on a scale ranging from 0 to 10. The students will indicate their level of satisfaction with the course using the VAS. Higher scores on the VAS will indicate a higher level of satisfaction. |
Countries
Turkey (Türkiye)