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Virtual Reality for Enhancing Self Compassion and Reducing Burnout Among Healthcare Providers

Virtual Reality for Enhancing Self Compassion and Reducing Burnout Among Healthcare Providers

Status
Not yet recruiting
Phases
Unknown
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07666867
Acronym
VR-CF-CBT
Enrollment
52
Registered
2026-06-24
Start date
2026-07-01
Completion date
2027-02-01
Last updated
2026-06-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Burnout, Burnout, Healthcare Workers, Burnout, Psychological, Empathy Training of Healthcare Professional Students, Self Compassion

Keywords

Self-Compassion, Empathy, CBT, Virtual Reality, Healthcare Provider Burnout

Brief summary

Healthcare providers in high-demand clinical settings are at high risk for burnout and secondary traumatic stress due to repeated exposure to patient trauma, which can compromise well-being and quality of care. Compassion-focused cognitive behavioral therapy (CF-CBT) can reduce stress and enhance self-compassion, but traditional delivery is time- and resource-intensive. This project evaluates the feasibility, acceptability, and potential effectiveness of virtual reality (VR)-enhanced CF-CBT specifically adapted for healthcare providers experiencing vicarious trauma. Grounded in Neff's self-compassion framework (emphasizing self-kindness, common humanity, and mindfulness) the VR intervention provides 8 immersive environments where participants can practice compassion-focused skills, engage in procedural learning, and regulate emotional responses in real time. The study will be conducted at UC San Diego Health using a two-arm randomized design comparing VR-enhanced CF-CBT with self-guided compassion-focused CBT/mindfulness exercises delivered without VR. Participants will complete 8 brief VR interventional sessions (approximately 6-10 minutes each) over 4-6 weeks. Outcomes include self-compassion, burnout, and secondary traumatic stress, measured using validated instruments. Feasibility and acceptability will be evaluated through recruitment, retention, session completion, engagement, and participant feedback. Findings will provide preliminary evidence for VR-enhanced compassion-focused interventions as a scalable and accessible approach to supporting healthcare providers' emotional well-being in demanding clinical environments, and will inform future cultural adaptation and implementation in low-resource and conflict-affected healthcare settings such as those in post-war zones.

Interventions

BEHAVIORALCompassion focused cognitive behavioral therapy sessions delivered via virtual reality headsets

The intervention group will undergo a fixed number of immersive compassion focused cognitive behavioral therapy sessions delivered via virtual reality headsets.

BEHAVIORALCompassion focused cognitive behavioral therapy app based booklet

This arm will receive the same order and frequency of compassion focused cognitive behavioral therapy sessions delivered via digital booklets

Sponsors

University of California, San Diego
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Healthy volunteers
Yes

Inclusion criteria

* have at least one year of experience working in a healthcare setting

Exclusion criteria

* participating in other behavioral interventions that could confound study results * auditory or visual impairments that would interfere with VR usage * Participants who experience clinically significant VR-related discomfort/motion sickness as assessed by the Simulator Sickness Questionnaire (SSQ)

Design outcomes

Primary

MeasureTime frameDescription
Self-compassionBaseline assessment (T0), Post-Intervention assessment (T1), and 6 weeks post-intervention assessment (T2)Self-compassion will be assessed using the Self-Compassion Scale (SCS), as it reflects a core therapeutic target of the CF-CBT-based techniques

Secondary

MeasureTime frameDescription
BurnoutBaseline assessment (T0), Post-intervention assessment (T1), 6 weeks post-intervention (T2)Burnout will be assessed using the Maslach Burnout Inventory (MBI)
Secondary Traumatic Stress (STS)Baseline assessment (T0), Post-intervention assessment (T1), 6 weeks post-intervention (T2)Vicarious (secondary) trauma will be assessed using Secondary Traumatic Stress Scale (STSS) with ProQOL-STS subscale, both of which are validated tools in healthcare settings, especially for providers exposed to chronic occupational stress and trauma

Contacts

CONTACTRawan Iriqat
ririqat@health.ucsd.edu(858) 534-2230
PRINCIPAL_INVESTIGATORWael Al-Delaimy, PhD, MD

University of California, San Diego

STUDY_CHAIRAndre Faro, PhD

Universidade Federal de Sergipe

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Jun 25, 2026