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The Metaverse-Based Simulation on Nursing Students

The Effect of a Metaverse-Based Simulation on Nursing Students' Knowledge and Skills: A Randomized Controlled Trial on Vital Signs Skills

Status
Completed
Phases
Unknown
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07577557
Acronym
NursingEduct
Enrollment
80
Registered
2026-05-11
Start date
2025-04-07
Completion date
2025-05-07
Last updated
2026-05-14

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Training in Knowledge and Skills for Nursing Students in a Metaverse Environment

Keywords

nursing students, simulation, metaverse

Brief summary

Background: : Modern nursing education is moving away from the traditional model, which relies on the rote memorization of theoretical knowledge, and is evolving toward innovative learning methods that can enrich the learning experience. Aim: The purpose of this study is to determine the effectiveness of the metaverse environment in helping nursing students acquire knowledge and skills related to vital signs. Methods: A randomized controlled study was performed on 80 students. The experimental group students were virtual learning platform with metaverse, and the control group students were taught the traditional face to face education.

Interventions

BEHAVIORALlearning

Education on Metaverse platform

Sponsors

Esin Cetinkaya Uslusoy
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
OTHER
Masking
NONE

Eligibility

Sex/Gender
ALL
Healthy volunteers
Yes

Inclusion criteria

* to be a first-year nursing student * to lack knowledge and skills regarding vital signs * to own a smartphone, computer, or tablet

Exclusion criteria

* students who do not meet the eligibility criteria

Design outcomes

Primary

MeasureTime frameDescription
Mateverse will enhance students' knowledge and skills related to vital signs.two weekThis study was conducted using a post-test control group experimental design. The intervention group consisted of students who utilized the metaverse environment for knowledge and skills development. Once the study commenced, all students in the intervention group entered the designated virtual rooms using their chosen avatars and were able to access the prepared content at any time over a one-week period, without time restrictions and via any internet-enabled device. The vital signs training for the control group was delivered face-to-face in a classroom setting by the course instructor. Students in both groups learned information and skills related to vital signs using different methods within the same academic week. The data collection tools used included the Personal Information Form, the Vital Signs Knowledge Test to assess knowledge acquisition, and the Objective Structured Clinical Examination (OSCE) to assess skill acquisition.

Countries

Turkey (Türkiye)

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: May 15, 2026