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Virtual Reality as a Tool for Training Public Speaking Skills in Higher Education Students

Virtual Reality as a Tool for Training Public Speaking Skills in Higher Education Students: A Randomized Controlled Trial

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07392554
Enrollment
80
Registered
2026-02-06
Start date
2026-03-01
Completion date
2026-12-01
Last updated
2026-02-06

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy Adult, Speech, Virtual Reality Simulation, Voice

Keywords

Public Speaking, Oral Communication, Voice, Speech Fluency, Speech Therapy, Virtual Reality, Students, Training, Glossophobia, Anxiety, Verbal Behavior

Brief summary

According to the scientific literature, public speaking (PS) is an important skill for students to master. However, a large proportion of students do not feel comfortable speaking in public. PS anxiety impacts oral communication (i.e., voice and fluency). These changes can affect speaker's academic and professional success, as well as his credibility. Performing a high-quality PPP with confidence is therefore rarely an innate skill, but fortunately it can be trained and improved. Therefore, training PS skills in representative settings is crucial but often challenging for PS professionals (e.g., speech therapists, vocologists, coaches). This project examines how oral communication skills training including simulations in virtual reality (VR) supports the acquisition of effective oral PS skills. Using acoustic analyses, outcomes from participants in the intervention group (N = 40) will be compared with those of a wait-list control group (N = 40) to determine whether significant differences emerge in filled pauses, speech rate, and vocal intonation during PS. Changes in PS self-efficacy will also be assessed. Regarding secondary outcomes, the study will evaluate changes in self-reported and physiological PS anxiety, as well as self-reported confidence as a speaker. Finally, self-perceived vocal effort during PS will be examined.

Detailed description

The present study is a randomized wait-list control trial, i.e. participants are randomly assigned to either the group that receives the intervention directly or the group that receives the intervention after a waiting period. First, both groups will receive a 1-hour session of information on general advice about PS (indirect method). Then the participants in the experimental group will receive three 1-hour sessions of voice and fluency training with VR practice moments for a period of 3 weeks (direct method). The control wait-list group will first wait for 3 weeks and then get the direct method training. The investigators will collect data from all participants in the first week (before the start of intervention for the experimental group), fourth week (right after the intervention for the experimental group and right before the first intervention session for the control group) and seventh week (three weeks after the intervention for the experimental group and right after the intervention for the control group).

Interventions

BEHAVIORALIndirect Method

• General information and advice on PS

BEHAVIORALDirect Method

• Learning effective PS oral skills using speech therapy exercises (e.g., modeling, audiovisual feedback) and VR simulations

Sponsors

University of Liege
Lead SponsorOTHER
Fonds pour la Recherche Scientifique (FRS-FNRS)
CollaboratorUNKNOWN

Study design

Allocation
RANDOMIZED
Intervention model
CROSSOVER
Primary purpose
PREVENTION
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
20 Years to 30 Years
Healthy volunteers
Yes

Inclusion criteria

* Higher education student * Speaking french fluently

Exclusion criteria

* Hearing impairment * Voice or fluency disorder at the time of the study

Design outcomes

Primary

MeasureTime frameDescription
Voice intonationWeek 1(baseline), 4 and 7Acoustic measurements of participants' voice variation (in semitones) when PS in VR
PS self-efficacyWeek 1(baseline), 4 and 7Questionnaire on self-efficacy in PS
Filled pausesWeek 1(baseline), 4 and 7Measurements of participants' filled pauses (percentage of the total number of syllables produced) when PS in VR
Speech rateWeek 1(baseline), 4 and 7Measurements of participants' speech rate (in syllables per second) when PS in VR

Secondary

MeasureTime frameDescription
Self-perceived vocal effortWeek 1(baseline), 4 and 7Self-assessment of perceived vocal effort using the Adapted BORG Category Ratio (CR-10) physical exertion scale
Physiological PS anxietyWeek 1(baseline), 4 and 7Measurements of participants' heart rate (in bpm) when PS in VR
Self-reported confidence as a speakerWeek 1(baseline), 4 and 7Self-assessment of confidence as a speaker using the Personal Report of Confidence as a Speaker (PRCS) short-form questionnaire
Self-reported PS anxietyWeek 1(baseline), 4 and 7Self-assessment of perceived anxiety using the Subjective Units of Distress Scale (SUDS)

Countries

Belgium

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 7, 2026