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Video vs. Game-Based Teaching of Intramuscular Injection

Comparison of the Effect of Video-Assisted Teaching and Web-Based Game on Teaching Intramuscular Injection to Nursing Students

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07272369
Enrollment
48
Registered
2025-12-09
Start date
2025-05-05
Completion date
2025-05-25
Last updated
2025-12-09

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Gamification, Intramuscular Injection, Students, Nursing, Video-Based Learning

Brief summary

One of the psychomotor skills that must be taught to nursing students is intramuscular injection (IME), which is frequently used among parenteral drug administration techniques and is associated with a higher incidence of medical errors. Incorrect injection techniques can lead to serious complications such as nerve damage, tissue trauma, and infection. It is critically important for nursing students to learn this skill correctly in order to ensure patient safety and improve their clinical skills. Therefore, it is essential to use different teaching methods in nursing education, especially in acquiring and developing IME skills. Games, a common type of virtual simulation, are pedagogical tools that offer students extensive learning opportunities and enjoyable teaching through the use of interactive media. Video-supported teaching is also a powerful tool for acquiring clinical skill proficiency. However, no research has been found comparing the effectiveness of web-based games and video-supported teaching in determining the effectiveness of intramuscular training. Furthermore, students' test anxiety is an important factor that should not be overlooked and that hinders learning. Therefore, this project proposal is planned as a fully experimental design with the aim of comparing the effects of two different teaching methods on intramuscular injection application skill levels and test anxiety levels in the teaching of intramuscular injection application. In this context, the Student Introduction Form, IME Skill Checklist, and Revised Test Anxiety Scale will be used to collect data. Translated with DeepL.com (free version)

Interventions

OTHERVideo Based Teaching of Intramuscular Injection

Video Based Teaching of Intramuscular Injection

OTHERGame-Based Teaching of Intramuscular Injection

Game-Based Teaching of Intramuscular Injection

Sponsors

The Scientific and Technological Research Council of Turkey
CollaboratorOTHER
Maltepe University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
OTHER
Masking
NONE

Eligibility

Sex/Gender
ALL
Healthy volunteers
Yes

Inclusion criteria

* Being a first-year nursing student * Taking the Fundamentals of Nursing course for the first time * Having no communication problems related to vision or hearing * Volunteering to participate in the study

Exclusion criteria

* Being a graduate of a Health Vocational High School * Being a transfer student who has previously received training on intramuscular injection

Design outcomes

Primary

MeasureTime frameDescription
Intramuscular Injection Skill Performance Score2 monthSkill performance will be evaluated using the Intramuscular Injection Skill Checklist (0-100 points)

Countries

Turkey (Türkiye)

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026