Skip to content

The Effect of Immersive VR Distraction on Memory: Study 2

Immersive Virtual Reality Induces Procedural Analgesia, Anxiolysis and Anterograde Amnesia:A Randomized Controlled Study 2

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07183839
Enrollment
20
Registered
2025-09-19
Start date
2024-05-31
Completion date
2025-02-11
Last updated
2025-09-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Virtual Reality Amnesia

Keywords

immersive virtual reality distraction,, memory, see through VR

Brief summary

This study measures how many words people can recall. Some words are studied/heard/learned while in immersive Virtual Reality, and some are studied/heard/learned while in a plausible control distraction.

Detailed description

In this Study (n=20), participants recalled word lists during a plausible semi-immersive control condition (passive Apple Vision Pro see-through mode) versus during interactive immersive VR. Participants also later received brief heat pain stimuli during No VR versus immersive VR and provided pain and anxiety and distraction ratings on 0-10 graphic rating scales.

Interventions

BEHAVIORALImmersive Virtual Reality

While wearing an immersive VR helmet, participants grabbed virtual objects andd put them into a bowl of virtual water, while memorizing a list of words from the real world.

BEHAVIORALPlausible control condition

Participant passively viewed the laboratory room they saw while wearing Apple Vision Pro goggles, while memorizing a list of words read to them from the real world.

Sponsors

University of Washington
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
CROSSOVER
Primary purpose
BASIC_SCIENCE
Masking
SINGLE (Subject)

Masking description

The use of a plausible control condition helped mask the participants.

Eligibility

Sex/Gender
ALL
Age
18 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* Currently enrolled in a course at the University of Washington Psychology Dept., participating in the UW Psychology subject pool * Able to read, write and comprehend English * Able to complete study measures * Willing to follow our UW approved instructions * 18 years of age or older

Exclusion criteria

* People who have already previously participated in this same study (e.g., last quarter) are not eligible to participate again. * Not enrolled in a course at the University of Washington Psychology Dept., not participating in the UW Psychology subject pool * Not be able to read, write and comprehend English * Younger than 18 years of age. * Not capable of completing measures * Not capable of indicating pain intensity, * Not capable of filling out study measures, * Extreme susceptibility to motion sickness, * Seizure history, * Unusual sensitivity or lack of sensitivity to pain, * Sensitive skin, * Sensitive feet * Migraines * Diabetes

Design outcomes

Primary

MeasureTime frameDescription
Word Recall accuracybegin 15 seconds after the last wordNumber of study words recalled during an immediate recall task
Subjective ratings of DistractionMeasured immediately after the free recall of each word list.Participants rated how distracted they were in each treatment condition

Secondary

MeasureTime frameDescription
During Phase 2, VR pain reduction was measuredsubjective pain ratings measured immediately after each brief thermal stimulusgraphic ratings of worst pain intensity and other GRS pain ratings during brief thermal stimulation

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026