Skip to content

Virtual Escape Room Education and Triage

Evaluatıon of Trıage Education Gıven to Fırst And Emergency Aıd Students With a Vırtual Escape Room: A Randomızed Controlled Study

Status
Enrolling by invitation
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07181772
Enrollment
122
Registered
2025-09-18
Start date
2025-04-03
Completion date
2025-12-30
Last updated
2025-09-18

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Student Education

Keywords

learning, triage, virtual escape room

Brief summary

This study was planned as a randomized controlled experimental design to determine the effect of triage training given to First and Emergency Aid students via a virtual escape room. This research aims to increase the triage knowledge of First and Emergency Aid students and to develop an alternative training method for healthcare professionals working in the prehospital field. The research hypotheses are: Hypothesis 0: Training provided to First and Emergency Aid students using a virtual escape room has no effect on triage knowledge. Hypothesis 1: Training provided to First and Emergency Aid students using a virtual escape room has an effect on triage knowledge.

Detailed description

The study participants were identified as 122 people using Gpower. Data will be collected using a Personal Information Form, the Triage Information Scale, the Virtual Escape Room in Triage Training, and the Gaming Experience Scale.

Interventions

Triage training will be taught to students in the experimental group for the first time through a virtual escape room game.

BEHAVIORALwith Power point education

The control group was trained using the traditional method using power point.

Sponsors

Biruni University
CollaboratorOTHER
Istanbul University - Cerrahpasa
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
HEALTH_SERVICES_RESEARCH
Masking
SINGLE (Subject)

Intervention model description

Data Collection from Experimental Group Students: Students in the experimental group, assigned according to randomization, will complete a Personal Information Form and a Triage Knowledge Scale via Google Forms. A Virtual Escape Room game will be played during the Triage Training. After the game, the Game Play Experience Scale will be administered, and the Triage Knowledge Scale will be administered one month after the training.

Eligibility

Sex/Gender
ALL
Age
18 Years to 25 Years
Healthy volunteers
Yes

Inclusion criteria

Emergency and first aid students Having a smartphone

Exclusion criteria

Not answering all the questions

Design outcomes

Primary

MeasureTime frameDescription
Triage knowledge scale2 weeksThe investigators expect the post-test score of the of the experimental group students to be higher than their pre-test score.
GAMEX2 weeksThe investigators expect the training provided through the virtual escape room to result in higher scores on the GAMEX scale

Countries

Turkey (Türkiye)

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026