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The Effects of Visual Input on Cognitive Function, Physical Performance, and Postural Stability in Adolescent Male Basketball Players

The Effects of Visual Input on Cognitive Function, Physical Performance, and Postural Stability in Adolescent Male Basketball Players

Status
Not yet recruiting
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07168681
Enrollment
36
Registered
2025-09-11
Start date
2025-09-15
Completion date
2027-10-30
Last updated
2025-09-11

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Cognitive Function, Physical Performance, Postural Stability, Sports Physical Therapy, Stroboscopic Visual Training

Keywords

physical performance, stroboscopic visual training, cognitive function

Brief summary

The aim of this study is to investigate the effects of exercises performed with stroboscopic glasses-recently gaining popularity in sports-on cognitive function, physical performance, and postural stability, which are among the key skills in athletic performance. The originality of the study lies in being the first to examine the effects of stroboscopic glasses-based exercises on basketball players. Hypotheses of the study: H1: Exercises performed with stroboscopic glasses have an effect on athletes' cognitive functions. H2: Exercises performed with stroboscopic glasses have an effect on athletes' physical performance. H3: Exercises performed with stroboscopic glasses have an effect on athletes' static and dynamic postural stability.

Interventions

OTHERControl group

Active Comparator: Control group The exercise program to be implemented within the scope of the study is the SHRed (Sports Injury Prevention for the Lower Extremity, focusing on musculoskeletal and head-related injuries) neuromuscular training program. The program will be administered over six weeks, with two sessions per week. The control group will perform the exercises under normal visual conditions. The exercise program to be implemented within the scope of the study is the SHRed (Sports Injury Prevention for the Lower Extremity, focusing on musculoskeletal and head-related injuries) neuromuscular training program. The program will be administered over six weeks, with two sessions per week. Previous research has shown that the SHRed injury prevention neuromuscular training program reduces ankle and knee injuries in youth basketball players by 36% \[35\]. The program consists of balance, agility, strength, and aerobic exercises.

Sponsors

Hacettepe University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
MALE
Age
14 Years to 19 Years
Healthy volunteers
Yes

Inclusion criteria

* Male basketball players aged 14-19 years * With at least one year of basketball experience * Minimum training frequency of two days per week.

Exclusion criteria

* Not willing to participate in the study * A history of any upper or lower extremity surgery within the past year * A history of any musculoskeletal injury in the upper or lower extremities within the past month * The presence of a neurological disorder * A history of epilepsy * A diagnosis of attention deficit hyperactivity disorder (ADHD)

Design outcomes

Primary

MeasureTime frameDescription
Cognitive functionDay 1, after the 6 weeks and after the 4 weeksIt is planned to conduct the assessment using the Central Nervous System Vital Signs test battery. The Central Nervous System Vital Signs is a computer-based neurocognitive test battery with established validity and reliability, and is utilized in 66 countries.

Secondary

MeasureTime frameDescription
Static Postural stabilityDay 1, after the 6 weeks and after the 4 weeksPostural stability will be assessed statically using the GYKO inertial sensor. The GYKO inertial sensor system (dimensions: 50 × 70 × 20 mm, weight: 35 g; Microgate, Bolzano, Italy) includes a three-dimensional accelerometer, gyroscope, and magnetometer, enabling data acquisition at a sampling frequency of 500 Hz (full-scale range: 8 g).
Dynamic Postural stabilityDay 1, after the 6 weeks and after the 4 weeksDynamic postural stability will be assessed using the Lower Extremity Y Balance Test, which is employed to evaluate dynamic balance, mobility, and neuromuscular control.
Change of direction abilityDay 1, after the 6 weeks and after the 4 weeksIn the assessment of physical performance, change of direction ability, reactive agility, and jumping performance will be evaluated. The change-of-direction (COD) ability will be assessed using the V-Cut Test. The V-Cut Test is a valid and reliable COD assessment for young basketball players (ICC = 0.92) \[26\]. In this test, athletes perform a 25-meter sprint incorporating a 45° change of direction every 5 meters. The total completion time of the test is recorded.
Reactive agilityDay 1, after the 6 weeks and after the 4 weeksIn the assessment of physical performance, change of direction ability, reactive agility, and jumping performance will be evaluated. Reactive agility assess Y shaped test. The Y-Shaped Agility Test will be administered to evaluate reactive agility performance. This test is specifically designed to represent the change-of-direction movements and running patterns frequently encountered in basketball \[29\]. The protocol consists of a 5-meter straight sprint followed by a 45° change of direction to either the left or right side, followed by another 5-meter sprint. Athletes begin from a stationary position 30 cm behind the starting line, and timing is initiated once the first photocell gate is crossed. After completing the initial 5-meter sprint, the athlete changes direction to the predetermined side (left or right) and sprints an additional 5 meters. The timing is stopped when the athlete passes through the second photocell gate.
Jumping PerformanceDay 1, after the 6 weeks and after the 4 weeksIn the assessment of physical performance, change of direction ability, reactive agility, and jumping performance will be evaluated. Jump performance will be assessed using the My Jump Lab application. Athletes will perform one familiarization trial at submaximal effort, followed by a 1-minute rest period, and then complete three vertical jumps. The validity and reliability of the My Jump Lab application have been previously demonstrated.

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: May 16, 2026