Stroke Acute
Conditions
Keywords
stroke, rehabilitation, neurorehabilitation
Brief summary
Feasibility of using immersive virtual functional rehabilitation for recovery of upper extremity function in patients with early-stage stroke: a pilot study
Detailed description
Background: Immersive virtual reality (IVR)-based rehabilitation provides high-intensity, engaging, task-oriented training and motor exploration for upper limb (UL) recovery post-stroke. However, its feasibility and dose-response effects remain unclear. Objective: To evaluate the feasibility and dose-response effects of IVR-based rehabilitation for UL recovery in early stroke patients. Methods: A pilot trial included 12 early-stage stroke patients randomized into two groups: Group A (10 IVR sessions + conventional rehabilitation \[CR\]) and Group B (20 IVR sessions + CR). Feasibility outcomes included adherence, usability (User Satisfaction Evaluation Questionnaire \[USEQ\], System Usability Scale \[SUS\]), system operability, and adverse effects. Motor outcomes, categorized by the International Classification of Functioning, Disability, and Health (ICF), assessed UL impairment (Fugl-Meyer Assessment, Medical Research Council scale), activity (Box and Block Test), and participation (Motor Activity Log 30). Blinded therapists conducted assessments at baseline, post-intervention, and 4-week follow-up. Dose-response was analyzed using Probability of Superiority (PS).
Interventions
Virtual reality with hand tracking and immersive environment
Immersive virtual reality is a digital therapeutic approach to enhance neuroplasticity using virtual environment and hand tracking for functional motion in upper extremity
Sponsors
Study design
Intervention model description
Pilot study evaluating the feasibility of using an immersive virtual reality device in patients with stroke in the acute and sub-acute stages. Preliminary functional outcomes about upper extremity function are also assessed.
Eligibility
Inclusion criteria
* age \> 18 years old * first episode of stroke (ischemic or hemorrhagic) * time since stroke onset between 0 to 6 months * upper limb motor impairment with the National Institutes of Health Stroke Scale arm motor sub-item score between 1 and 4 * medically stable parameters for rehabilitation initiation.
Exclusion criteria
* Delirium diagnosed using the Confusion Assessment Method * Montreal Cognitive Assessment Scale \<18 * Severe visual/perceptual deficits (spatial neglect affecting \>70% of trials or visual acuity \<20/200) * previous participation in virtual reality-based rehabilitation * inability to provide informed consent.
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| System Usability Scale [SUS] | The treatment providers fill out the questionnaire at the end of treatment. It depends of the group patient: 10 or 20-session treatment. | Questionnaire completed by the handlers who administer the immersive virtual reality system |
| User Satisfaction Evaluation Questionnaire [USEQ] | Administered within the first 7 days of using the immersive virtual reality device | Questionnaire of 5 questions with 5 options based on likert rate. Is filled for the patient recruited |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Fugl-Meyer Assessment for Upper Extremity | It is administered in three stages: Baseline or day 1 (pre treatment). In the week number 4 (post treatment). Up to 8 weeks (follow-up). Through study completion, an average of 6 months. | Clinical assessment scale for upper extremity function. It evaluates various functional areas of the upper extremity: wrist, hand, coordination, and speed. This provides a total of 66 motor function points. |
| Motor Activity Log | It is administered in three stages: Baseline or day 1 (pre treatment). In the week number 4 (post treatment). Up to 8 weeks (follow-up). Through study completion, an average of 6 months. | Questionnaire of 30 questions for quality of functional movement and 30 questions of quantity of functional movement of upper extremity. The maximal score is 150 for both quantity and quality. |
| Box and block test | It is administered in three stages: Baseline or day 1 (pre treatment). In the week number 4 (post treatment). Up to 8 weeks (follow-up). Through study completion, an average of 6 months. | Patient must to pick up little boxes and carry on in a standarized box. Patient must perform the test with both hands, with paresis and without paresis in 1 minute per each upper extremity. |
| Medical research council | It is administered in three stages: Baseline or day 1 (pre treatment). In the week number 4 (post treatment). Up to 8 weeks (follow-up). Through study completion, an average of 6 months. | Manual test muscle that use oxford graduation. M0 total weakness to M5 is normal strenght |
Countries
Chile