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Response of Lipid Profile to Virtual Reality Games Versus Moderate Aerobic Exercise Training in Children With Obesity

Response of Lipid Profile to Virtual Reality Games Versus Moderate Aerobic Exercise Training in Children With Obesity

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07073651
Enrollment
120
Registered
2025-07-18
Start date
2024-07-10
Completion date
2025-06-30
Last updated
2025-07-18

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Obese Children and Adolescents, Adolescent Obesity, Obesity, Body Mass Index

Keywords

Obesity, Body mass index, Virtual Reality games, aerobic exercise, adolescent obesity, obese children, Moderate intensity aerobic exercise, dietary advices

Brief summary

This trial is aiming to study the effect of virtual reality video gaming in comparison with moderate intensity aerobic exercises on lipid profile in children with Obesity

Detailed description

The study will assess whether virtual reality games, dietary advices and moderate intensity aerobic exercise lead to significant differences in lipid profile in class I obese adolescent children. Additionally, the study will examine whether these interventions has impacts on the children body mass index.

Interventions

moderate intensity aerobic exercises (using treadmill training) 5 times per week for 12 weeks. Each participating child started the session with 5 minutes of warming-up exercises. Then the main exercise phase is performed at 50-60% of age-predicted peak heart rate using a treadmill for 30 minutes. Finally, a 5 min cool-down period is allowed, the total session took 40 minutes.

OTHERDietary Advices

The Obese adolescent children participated in the study received diet advices based on a balanced low calorie diet (1500 Kcal)

OTHERVirtual reality games exercise

Virtual reality games exercises 5 times per week for 12 weeks. Each participating child started the session with 5 minutes warming up exercises then followed by the main part which was consisted of 30 min of exercise where the child played the game using virtual reality X-Box and did different physical activities that included both the upper and lower extremities according to the game's requirements, and after that a 5 min cool-down part that involved some static flexibility exercises to allow the heart rate to lower, the total session that would be applied about 40 min (including 30 mins of Virtual reality exercises)

Sponsors

Badr University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
11 Years to 18 Years
Healthy volunteers
No

Inclusion criteria

* Obese adolescent children * age from 11 to 18 years old only. * Class I Obesity (Body Mass Index from 30 to 34.99 kg/m2) * Clinically and medically stable * Without any impairment of sensation or other neurological or psychological problems.

Exclusion criteria

* Adolescents with visual and/or auditory defects * Normal weight adolescent children (Body Mass Index from 18 to 24.99 kg/m2) or below average weight (BMI less than 18 kg/m2) or Class II and III Obesity (BMI above 35 kg/m2) * Children with significant tightness and/or deformity of upper or lower limbs * Participants with neurological disorders that affect balance or mentality (e.g. epilepsy). * Adolescents with advanced radiographic changes include: Bone destruction, Bony ankylosis, Knee joint subluxation, and Epiphysial fracture) * Any lower limb deformities in the lower limbs. * Participants with cardiopulmonary diseases. * Diabetic children or those under insulin therapy, uncontrolled bronchial asthma, anemia, and Pathological causes of obesity (endocrinal, genetic syndromes...etc.).

Design outcomes

Primary

MeasureTime frameDescription
Body mass indexFrom enrollment to the end of treatment at 12 weeksIt is the weight (in kilograms) divided by the height (in meter squares)
Serum triglyceridesFrom enrollment to the end of treatment at 12 weeksLevel of triglycerides fats in blood in measured in laboratory using venous blood sample
Total CholesterolFrom enrollment to the end of treatment at 12 weeksLevel of total cholesterol in blood in measured in laboratory using venous blood sample
High Density Lipoproteins (HDL)From enrollment to the end of treatment at 12 weeksHigh Density Lipoproteins (HDL) cholesterol fats are measured in laboratory using a venous blood sample
Low Density Lipoproteins (LDL)From enrollment to the end of treatment at 12 weeksLow Density Lipoproteins (LDL) cholesterol fats are measured in laboratory using a venous blood sample

Secondary

MeasureTime frameDescription
HDL ratioFrom enrollment to the end of treatment at 12 weeksThe number of total cholesterol divided by high-density lipoprotein (HDL)

Countries

Egypt

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026