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Analyzing the Impact of Three Warm-Up Durations on Physical Performance in Youth Basketball Athletes.

Does Warm-Up Duration Matter? Analyzing the Impact of Three Different Warm-Up Durations on Physical Performance in Highly Trained Youth Basketball Athletes.

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT07013799
Acronym
WUD-YBA
Enrollment
190
Registered
2025-06-10
Start date
2025-06-05
Completion date
2025-06-26
Last updated
2025-07-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Agility, Jumping Performance, Speed

Keywords

Basketball, Sports Performance, Warm-up, Speed, Agility, Jumping Performance

Brief summary

This study will explore how different warm-up durations (5, 10, and 20 minutes) affect performance in youth basketball players. Using a basketball-specific routine, it will measure changes in jumping, sprinting, and agility. The goal is to find out which warm-up length best prepares young athletes for high-intensity play.

Detailed description

This study aims to examine the effects of different warm-up durations (5, 10, and 20 minutes) on physical performance in highly trained youth basketball players aged 12-16. Using a standardized basketball-specific warm-up structure (BasketUp), the study will assess how each duration influences key performance outcomes such as vertical jump, agility, and sprint speed. The goal is to determine whether a longer or shorter warm-up is more beneficial for optimizing performance in high-intensity team sports like basketball, providing practical guidance for coaches and sports professionals working with young athletes.

Interventions

OTHERBasketUp Warm-up

BasketUp is a basketball-specific warm-up program designed to meet the sport's physical and physiological demands. Based on the FIFA 11+ structure, it includes three blocks: mobility, strength and plyometrics, and agility with neurocognitive exercises. The program progresses weekly and can be adapted in duration and volume to fit different training needs.

Sponsors

University of Valencia
CollaboratorOTHER
Cardenal Herrera University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
12 Years to 16 Years
Healthy volunteers
Yes

Inclusion criteria

* At least two years of continuous membership in the squad academy. * Participation in a minimum of 80% of all training sessions.

Exclusion criteria

* Any ongoing injury or discomfort reported by the participant that restricts sports participation. * A history of injuries treated non-surgically within the last three months. * A history of injuries treated surgically within the past nine months.

Design outcomes

Primary

MeasureTime frameDescription
Maximum Jump Height in the Countermovement Jump (CMJ)Baseline and immediately post-interventionThe countermovement jump (CMJ) is a common test to assess lower-limb explosive power. Athletes start standing with hands on hips and perform a maximal vertical jump by quickly bending and extending their hips and knees. Two types are tested: bilateral (both legs) and unilateral (one leg). Each athlete performs three attempts per type, resting 30 seconds between jumps. The highest jump height (measured in centimeters) in each modality is recorded as the performance. The higher the jump, the better the performance.
Mean Time to Complete the Cone Drill TestBaseline and immediately post-interventionThe Cone Drill test measures agility and the ability to change direction quickly, skills important for basketball performance. Athletes complete a circuit with multiple direction changes as fast as possible. The total time to finish the circuit is recorded using timing sensors. A faster time indicates better agility and performance.
Mean Sprint Time Over 14 and 20 MetersBaseline and immediately post-intervention.Sprint capacity is evaluated over two distances: 14 meters, which reflects typical basketball court movement, and 20 meters, commonly used in sports performance testing. Athletes start from a three-point stance and sprint each distance in a straight line. They rest 60 seconds between sprints, and sprint times are recorded using timing sensors at the start and finish lines. Faster times indicate better sprint performance and acceleration.

Countries

Spain

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026