Nursing Education, Nursing Education Research, Virtual Goggles, Virtual Reality
Conditions
Keywords
nursing education, virtual reality, virtual goggles, nursing skill
Brief summary
The goal of this clinical trial is to evaluate whether virtual reality (VR)-based education improves nursing students' knowledge and skill levels related to subcutaneous injection. The study will include first-year nursing students. The main questions it aims to answer are: Does the use of virtual reality technology increase knowledge about subcutaneous injection compared to traditional education? Does virtual reality training enhance practical skill performance in subcutaneous injection? Researchers will compare a VR-based education group (Intervention Group) with a traditional education group (Control Group) to see if VR education leads to greater improvements in knowledge and skill acquisition. Participants will: Complete a knowledge test, a skill test, and a demographic data form before and after the training. In the Intervention Group, watch a video on subcutaneous injection using VR glasses. In the Control Group, receive standard education using traditional teaching methods. Undergo knowledge and skill assessment following the educational interventions.
Interventions
Students will watch a video on subcutaneous injection application using virtual reality technology (virtual reality glasses).
Sponsors
Study design
Intervention model description
This study includes experimental and control groups.
Eligibility
Inclusion criteria
* Being a first year student in a nursing undergraduate program. * Having a health condition and cognitive capacity suitable for using virtual reality technology. * Having accepted to participate in the study voluntarily.
Exclusion criteria
* To give up participating in the study.
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Knowledge level about subcutaneous injection | Before watching videos with virtual reality glasses and 3 weeks after watching videos with virtual reality glasses. | An information form containing 20 multiple choice questions will be used to measure the level of knowledge about subcutaneous injection. A maximum of 100 points can be obtained from this test forum. |
| skill performance level about subcutaneous injection | Before watching videos with virtual reality glasses and 3 weeks after watching videos with virtual reality glasses. | A skill checklist will be used to measure the skill level in subcutaneous injection application. This checklist consists of 25 steps. |
Countries
Turkey (Türkiye)