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Stress and Learning in Educator- vs. Software-Guided VR Training for Basic Life Support

Comparing Physiological Stress and Learning Outcomes in Instructor- vs. Software-Guided VR Basic Life Support Training

Status
Not yet recruiting
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06968260
Enrollment
66
Registered
2025-05-13
Start date
2025-05-31
Completion date
2025-06-30
Last updated
2025-05-13

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Instructor Guidance, Machine Guidance

Brief summary

This randomized controlled trial will explore how instructor type-human vs. machine-affects performance, immersion, and stress during VR-based Basic Life Support (BLS) training. Participants will receive VR based education wither with a machine instructor or a human instructor and complete a simulated emergency exam. Outcomes will include procedural accuracy, physiological stress (measured via electrodermal activity), and subjective evaluations of presence and instructor effectiveness.

Detailed description

In high-stakes medical emergencies, both technical proficiency and psychological resilience are critical. Traditional Basic Life Support (BLS) training methods-such as lectures, role-play, and manikin-based practice-help students build core skills but often fall short in replicating the stress and complexity of real-world crises. As medical education evolves, virtual reality (VR) is emerging as a promising tool, offering immersive, controlled environments that simulate emergency conditions while supporting both skill acquisition and psychological engagement. However, while VR's benefits for technical training are well-established, its impact on stress management and mental preparedness remains underexplored. This study will examine how the type of instructor-human or machine-within a VR-based training environment influences students' performance, immersion, and stress responses during BLS training. Participants will undergo VR-based BLS instruction led by either a human educator or a software-based guide, followed by a simulated emergency exam. Outcomes will be assessed through procedural accuracy, physiological stress measured via electrodermal activity (EDA), and subjective evaluations of presence and instructor effectiveness. The findings are expected to shed light on how different instructional approaches in VR affect not only learning outcomes but also students' capacity to manage stress in high-pressure situations. By identifying how instructor type influences both competence and psychological resilience, this research aims to optimize VR-based medical training for the demands of real-world clinical practice.

Interventions

OTHEREducation Type

Machine Guidance group will receive education from a software, while the Instructor Guidance Group will receive education from a human instructor.

Sponsors

Acibadem University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
OTHER
Masking
SINGLE (Subject)

Eligibility

Sex/Gender
ALL
Age
18 Years to 25 Years
Healthy volunteers
Yes

Inclusion criteria

* Being older than 18

Exclusion criteria

* prior completion of Basic Life Support (BLS) training * history of virtual reality (VR)-induced motion sickness * medical conditions such as vertigo or the use of medications known to cause vertigo-like symptoms

Design outcomes

Primary

MeasureTime frameDescription
Electrodermal ActivityUp to 4 weeksElectrodermal activity will be used to operationalize stress levels via Shimmer3 GSR+ (Galvanic Skin Response) Unit.
Presence LevelsUp to 4 weeksPresence will be measured using Presence Questionnaire. The questionnaire is 7- point likert type, with higher scores meaning increased presence. The minimum possible score is 1 and the maximum is 7.
Instructional Skills QuestionnaireUp to 4 weeksThis questionnaire will be used to assess instructor evaluations. Items are rated on a 7-point Likert scale. Higher scores indicate better satisfaction with the course.
Exam ScoresUp to 4 weeksScores on the exam module will be compared across groups. Scores will range from 1 to 100. Higher scores will indicate higher success.

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026