Smoking
Conditions
Brief summary
The aim of this study is to update a recently developed study-related smartphone application to reduce cravings to smoke to be an engaging, user-friendly treatment tool, and verify user satisfaction
Interventions
Participants will download a study app that will allow them to track smoking urges and abstinence. Access to augmented reality will become available after 48 hours of self-reported abstinence.
Sponsors
Study design
Eligibility
Inclusion criteria
* \>18 years of age * Daily smokers that have quit smoking within the past 3 months (Aim 1) or currently smoking ≥ 3 cigarettes per day for the past year (Aim 2) * Functioning telephone number * Owns a smart phone capable of supporting AR and willing to download the app * Can speak, read and write in English
Exclusion criteria
* Has another household member already enrolled in the study
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| System Usability Scale (Aim 1) | At 1 week | Participants' perception of usability and learnability of the app will be measured using 10 items on a 5-point Likert scale. Scores range from 0 to 100, with higher scores indicating better usability. |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| User Satisfaction (Aim 1) | At 1 week | One Likert scale item will capture participants' satisfaction with the app. The Likert scale is from 1 to 4, with higher score indicating greater satisfaction. |
Countries
United States
Participant flow
Participants by arm
| Arm | Count |
|---|---|
| Aim 1: Update an Existing Smartphone App An existing study app will be updated to be engaging, user-friendly treatment tool, and verify user satisfaction.
Smartphone App: Participants will download a study app that will allow them to track smoking urges and abstinence. Access to augmented reality will become available after 48 hours of self-reported abstinence. | 10 |
| Total | 10 |
Baseline characteristics
| Characteristic | Aim 1: Update an Existing Smartphone App |
|---|---|
| Age, Continuous | 37.9 years STANDARD_DEVIATION 14.2 |
| Race (NIH/OMB) American Indian or Alaska Native | 0 Participants |
| Race (NIH/OMB) Asian | 0 Participants |
| Race (NIH/OMB) Black or African American | 4 Participants |
| Race (NIH/OMB) More than one race | 0 Participants |
| Race (NIH/OMB) Native Hawaiian or Other Pacific Islander | 0 Participants |
| Race (NIH/OMB) Unknown or Not Reported | 0 Participants |
| Race (NIH/OMB) White | 6 Participants |
| Region of Enrollment United States | 10 participants |
| Sex: Female, Male Female | 4 Participants |
| Sex: Female, Male Male | 6 Participants |
Adverse events
| Event type | EG000 affected / at risk |
|---|---|
| deaths Total, all-cause mortality | 0 / 0 |
| other Total, other adverse events | 0 / 0 |
| serious Total, serious adverse events | 0 / 0 |
Outcome results
System Usability Scale (Aim 1)
Participants' perception of usability and learnability of the app will be measured using 10 items on a 5-point Likert scale. Scores range from 0 to 100, with higher scores indicating better usability.
Time frame: At 1 week
| Arm | Measure | Value (MEAN) | Dispersion |
|---|---|---|---|
| Aim 1: Update an Existing Smartphone App | System Usability Scale (Aim 1) | 70.3 score on a scale | Standard Deviation 20.1 |
User Satisfaction (Aim 1)
One Likert scale item will capture participants' satisfaction with the app. The Likert scale is from 1 to 4, with higher score indicating greater satisfaction.
Time frame: At 1 week
| Arm | Measure | Value (MEAN) | Dispersion |
|---|---|---|---|
| Aim 1: Update an Existing Smartphone App | User Satisfaction (Aim 1) | 3.4 score on a scale | Standard Deviation 0.6 |