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Effects of Virtual Reality Exercise on Promoting Physical Activity and Health Among College Students

Effects of Virtual Reality Exercise on Promoting Physical Activity and Health Among College Students: A 4-week Randomized Controlled Trial

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06902727
Enrollment
36
Registered
2025-03-30
Start date
2020-09-28
Completion date
2021-07-01
Last updated
2025-03-30

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Body Composition, Cardiovascular Fitness, Depressive Symptoms, Mood States, Physical Activity Levels, Situational Interest, Situational Motivation

Keywords

Exergaming, Physical Activity, Virtual Reality, Video games, VR games, Physical Activity Levels, Cardiovascular fitness

Brief summary

The purpose of this research is to examine the effectiveness of a 4-week immersive-virtual reality (VR) exercise bike intervention on college students' physiological outcomes (physical activity levels, cardiovascular fitness, and body composition) and psychological outcomes (situational motivation, situational interest, mood states, and depressive symptoms).

Interventions

DEVICEVR-based exercise bike

For the intervention group, participations exercised on an immersive VR-based exercise bike for one hour, twice per week, for 4 weeks. Participants in the control group were asked to maintain their usual routine after the baseline test for 4 weeks. Participants were scheduled separately coming to lab for the post-test after 4 weeks and all participants received the identical assessments in aforementioned physiological and psychological outcomes.

Participants were asked to maintain their usual activities, without engaging in any other physical activity intervention during the 4-week study period.

Sponsors

University of Minnesota
CollaboratorOTHER
The University of Tennessee, Knoxville
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
PREVENTION
Masking
SINGLE (Subject)

Eligibility

Sex/Gender
ALL
Age
18 Years to 35 Years
Healthy volunteers
Yes

Inclusion criteria

* College students age from 18 to 35 years old who are currently enrolled in the university * College students without diagnosed physical and/or mental disabilities * Must be willing to provide informed consent and compete the PA Readiness Questionnaire (PAR-Q) * Must be willing to be randomized into an intervention or control group * no self-reported motion sickness symptoms during immersive VR-based exercise

Exclusion criteria

* Students under the age of 18 or over the age of 35 years old or not currently enrolled in the university * Having self-reported physical and/or mental disabilities * Contradictions to PA participation as determined by PAR-Q responses * having motion sickness reaction when exercising under VR-based condition.

Design outcomes

Primary

MeasureTime frameDescription
Exercise MotivationBaseline, and 4 weeksParticipants' motivation were assessed by the Behavioral Regulation in Exercise Questionnire-2 (BREQ-2). The BREQ-2 has 19 items assessing the continuum of behavioral regulation in exercise, which included amotivation, external regulation, introjected regulation, identified regulation, and intrinsic regulation.
Mood StatesBaseline, and 4 weeksParticipants' mood states were measured by the Brunel Mood Scale (BRUMS). The BRUMS assesses mood across six subscales (anger, confusion, depression, fatigue, tension, and vigor) using a 24-item questionnaire with responses ranging from 0 (not at all) to 4 (extremely).
Depressive SymptomsBaseline, and 4 weeksThe Beck Depression Inventory (BDI) was used to assess participant's depressive symptoms. This is a 21-item, self-report rating inventory that measures characteristic attitudes and symptoms of depression. The total score was calculated to the evaluate the severity of depressive symptoms.

Secondary

MeasureTime frameDescription
Cardiovascular fitness levelsBaseline, and 4 weeksInvestigators asked participants to step on and off of a 12-inch plyometric box for 3 minutes to the beep of a metronome set to 96 beats-per-minute, with each beep corresponding with one leg movement. Immediately following the completion of the test, the principal investigator measured participants' heart rate for 60 seconds via palpation of the radial artery on the underbelly of the left wrist.
Percent of body fatBaseline, and 4 weeksPercent of body fat (%BF) were measured by Tanita BC-558 IRONMAN Segmental Body Composition Monitor.
Physical activity levelsBaseline, and 4 weeksPhysical activity levels were assessed via International Physical Activity Questionnaire (IPAQ). The IPAQ assesses three specific types of activity: walking, moderate-intensity activities, and vigorous-intensity activities. It asks participants to recall the time (in minutes) spent on each of these activities in the past 7 days. Each participant were assigned an accelerometer to wear during each 60-minute exercise session. Prior to the start of the intervention, participants were asked to wear an accelerometer for one week for measuring their physical activity levels. In addition, the investigators asked participants to wear the accelerometer for another week at the completion of 4-week intervention.
Body Mass IndexBaseline, and 4 weeksParticipant height (cm) and weight (kg) were measured using a stadiometer and a Tanita BC-558 IRONMAN Segmental Body Composition Monitor, respectively, in theUniversity of Minnesota's Physical Activity Epidemiology Laboratory. Both height and weight were used to calculate BMI in kg/m². BMI was classified according to the following indicators: Underweight: BMI \< 18.5; Normal weight: BMI 18.5-24.9; Overweight: BMI 25-29.9; Obesity: BMI ≥ 30.

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026