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Healthy Children and Virtual Reality Mediation of Simulated Pain

Neuroimaging Biomarkers for Assessing Brain Mechanisms Mediating Virtual Reality Anxiety and Pain Management

Status
Enrolling by invitation
Phases
Unknown
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06854991
Enrollment
20
Registered
2025-03-03
Start date
2025-08-04
Completion date
2026-12-31
Last updated
2026-03-17

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Acute Pain, Experimental Pain in Healthy Human Participants, Children, Adolescents

Keywords

Acute Pain, Experimental Pain, Virtual Reality, fNIRS

Brief summary

The objective of this study is to develop central nervous system (CNS) biomarkers of pain experienced during medical procedures and pain relief induced by Virtual Reality Pain Alleviation Therapy (VR-PAT). The study team plans to use innovative functional near-infrared spectroscopy (fNIRS) to identify and quantify the targeted CNS biomarkers. The ultimate goal of this project is to optimize the CNS biomarkers for predicting and/or monitoring response to virtual reality (VR)-based pain reduction approaches for pain management in clinical trials. 20 healthy children will be recruited for a 1-hour research visit where they will wear a blood pressure cuff to simulate pain and an fNIRS neuroimaging device while playing an immersive/engaging VR game, a passive VR video, and an iPad game.

Detailed description

The objective of this study is to develop central nervous system (CNS) biomarkers of pain experienced during medical procedures and pain relief induced by Virtual Reality Pain Alleviation Therapy (VR-PAT). The study team plans to use innovative functional near-infrared spectroscopy (fNIRS) to identify and quantify the targeted CNS biomarkers. The ultimate goal of this project is to optimize the CNS biomarkers for predicting and/or monitoring response to VR-based pain reduction approaches for pain management in clinical trials. Collaboration will occur through a team science model to address the following three specific aims: Aim 1: To quantify the central nervous system (CNS) responses associated with self-reported pain intensity during a simulated pain condition. Aim 2: To assess brain response patterns to virtual reality (VR)-based interventions for pain management. Aim 3: To assess the degree to which objective brain measures and brain responses to VR intervention modulate objective brain markers of pain.

Interventions

OTHERActive VR-PAT

Virtual Reality Pain Alleviation Tool (VR-PAT) hosted on a Pico Neo 3 Pro Eye headset. Both engagement and immersion.

OTHERPassive VR-PAT

VR-PAT hosted on a Pico Neo 3 Pro Eye headset, with the active game participation removed. Immersion with engagement removed.

OTHERiPad

VR-PAT hosted on an Apple iPad. Engagement with immersion removed.

Sponsors

Nationwide Children's Hospital
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
CROSSOVER
Primary purpose
OTHER
Masking
NONE

Intervention model description

All participants will start with a control condition (no distraction tool) and will then receive an Active VR, Passive VR, and iPad game distraction in random order during their experimental pain/fNIRS session.

Eligibility

Sex/Gender
ALL
Age
6 Years to 17 Years
Healthy volunteers
Yes

Inclusion criteria

* Age 6-17 years, inclusive * Subjects and legal guardians can communicate (read and write) using English

Exclusion criteria

* Currently experiencing any pain (acute or chronic) * Took any pain medication within the past 12 hours * Vision, hearing, or cognitive/motor impairments preventing valid administration of study measures * History of motion sickness, seizure disorder, dizziness, or migraine headaches precipitated by visual auras * Minors in foster care, incarcerated, or currently pregnant

Design outcomes

Primary

MeasureTime frameDescription
Difference in brain activation picked up on fNIRS between the active VR, passive VR, iPad game, and control conditionsAssessed continuously throughout the simulated pain session (60 minutes) for one visitMean within subject fNIRS signals of brain activation

Countries

United States

Contacts

PRINCIPAL_INVESTIGATORHenry Xiang, MD, MPH, PhD, MBA

Nationwide Children's Hospital

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Mar 18, 2026