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Virtual Reality Before Pediatric Endoscopy

The Impact of Virtual Reality Application Before Endoscopy on Anxiety and Vital Signs in Children

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06771141
Enrollment
80
Registered
2025-01-13
Start date
2024-07-29
Completion date
2024-12-15
Last updated
2025-01-14

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Pediatric Anxiety Disorders

Keywords

Virtual Reality, Anxiety, Endoscopy, Pediatric, Vital Signs

Brief summary

Brief Summary: Clinical Study The purpose of this clinical study is to evaluate whether the use of virtual reality (VR) before endoscopy reduces anxiety levels and positively impacts vital signs in children. This study aims to answer the following key questions: Does the VR application reduce pre-endoscopy anxiety in children? Does the VR application improve vital signs such as heart rate, blood pressure, and oxygen saturation in children? Researchers will compare the effects of the VR application with standard care to assess its effectiveness. Participants: The experimental group will undergo a 15-minute VR session before the endoscopy. The control group will receive standard care without VR. Anxiety levels and vital signs will be measured throughout the study. This study aims to explore whether VR technology can serve as an effective stress management tool during pediatric medical procedure

Interventions

BEHAVIORALVirtual Reality Video Session

This intervention involves a 10-minute virtual reality (VR) video session designed to reduce pre-procedural anxiety and promote relaxation in pediatric patients. The video immerses participants in a calming virtual environment with interactive and visually engaging content tailored for children. It is administered prior to the endoscopy procedure to help manage anxiety and stabilize vital signs, such as blood pressure, heart rate, and oxygen saturation. The VR session serves as a non-pharmacological approach to anxiety management during medical procedures.

Sponsors

Yuzuncu Yil University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
SUPPORTIVE_CARE
Masking
NONE

Intervention model description

his study uses a randomized controlled trial (RCT) design with a parallel assignment model. Participants are divided into two groups: the intervention group, which receives a virtual reality (VR) application before undergoing endoscopy, and the control group, which receives standard care. The study is open-label, meaning both participants and researchers are aware of the group assignments. This design allows for a direct comparison of the effects of the VR application on anxiety levels and vital signs in pediatric patients.

Eligibility

Sex/Gender
ALL
Age
8 Years to 17 Years
Healthy volunteers
No

Inclusion criteria

* Children aged 8 to 17 years. * Scheduled to undergo an endoscopy procedure. * Able to provide assent, and their parents or legal guardians provide written informed consent. * No prior exposure to virtual reality applications. * Willing to participate in the study.

Exclusion criteria

* Presence of a chronic medical condition affecting cardiovascular or respiratory systems. * Diagnosed with a severe psychiatric disorder. * Known visual or auditory impairments that could prevent participation in a virtual reality session. * History of seizures or epilepsy. * Unwillingness to participate or inability to comply with study procedures.

Design outcomes

Primary

MeasureTime frameDescription
Reduction in Anxiety Levels in Pediatric PatientsAnxiety levels will be measured immediately before the intervention and immediately after the intervention on the same day as the endoscopy procedure.The primary outcome measure is the change in anxiety levels among pediatric patients undergoing endoscopy. Anxiety levels will be assessed using the State-Trait Anxiety Inventory for Children (STAIC), a validated tool for measuring anxiety in children. Scores will be measured before and after the intervention to determine the effectiveness of the virtual reality (VR) application compared to the control group receiving standard care.

Countries

Turkey (Türkiye)

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026