Skip to content

RECOVERYFUN: An Integrated VR-based Tele-rehabilitation Platform to Support RECOVERY and Maintenance of FUNctional Abilities Among Seniors

RECOVERYFUN: An Integrated VR-based Tele-rehabilitation Platform to Support RECOVERY and Maintenance of FUNctional Abilities Among Seniors

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06640452
Acronym
RECOVERYFUN
Enrollment
15
Registered
2024-10-15
Start date
2024-03-25
Completion date
2024-07-24
Last updated
2024-10-15

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Home-based Rehabilitation, Older People

Keywords

app, virtual reality, technology-integrated rehabilitation, tele-rehabilitation platform

Brief summary

The scope of the RecoveryFun study is to test a new personalised home rehabilitation solution to leverage the telehealth paradigm and increase the possibility for seniors to perform remotely supervised home-rehabilitation.

Detailed description

This study was designed to test the usability and acceptability of the RecoveryFun system by a group of subjects, aged 60 years or older, within one year after an acute event with upper limb hemiplegia (Fugl- Meyer \> 33). The patient, once the acute and intensive phase of rehabilitation is over, should also continue from home the process begun. However, this often creates difficulties for the patient. The study was carried out at the three recruitment sites (ZURZACH Care, TRAINM and INRCA) The study was structured in two phases: * A pilot in protected environment; * A trial with the system used at the patient's home. The inclusion/exclusion criteria for the two steps were the same and the tools used to evaluate the result were the same too. The two phases had different specific objectives and to avoid any bias due to previous experience the participants recruited in the two phases were different. The RecoveryFun system comprehended Three tools: a Virtual reality headset for rehabilitation purposes, a set of Exergames and an app installed on caregiver's smartphone to motivate and support the end user in the therapy. The clinical personnel had access to the Clinical platform provided as a secured web app. The system administrator could differentiate access rights to each clinical user group (e.g: doctors, physiotherapists, nurses). An Innovative biosensing wireless sensor (wristband) was integrated in the connected ecosystem to measure physiological parameters (Heart Rate and Electrodermal Activity) of end users during the rehabilitation session. The patient performed the rehabilitation session according to the rehabilitation plan defined by the clinician. To have coherent results the rehabilitation plan included at least two weekly rehabilitation sessions lasting between 10 and 30 minutes, with the support of the caregiver, if necessary. Each session was planned and scheduled by the therapist remotely via the dedicated clinical platform. After 4 weeks the assessment of usability and acceptability of the RecoveryFun system were performed by validated tools.

Interventions

OTHERRecoveryFun system

The system components were: VR headset; wereable biosensors, clinical platform, caregiver app and smart services.

Sponsors

Ministry of Health, Italy
CollaboratorOTHER_GOV
European Commission
CollaboratorOTHER
Istituto Nazionale di Ricovero e Cura per Anziani
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
OTHER
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
60 Years to No maximum
Healthy volunteers
No

Inclusion criteria

* No more than 12 months from acute event (for example stroke or brain injury) * Trunk Impairment Scale (TIS) ≥20 * Fugl-Meyer Assessment Upper Extremities: Motor function for upper extremities (section A-D): a minimum Score of ≥33 is requested.

Exclusion criteria

* Technical Requirements based on the safety manual of the Pico headset * Presence of pathology that could impact on the ability of using VR system or can be worsened by the use of VR system * Montreal Cognitive Assessment (MoCA) score \<24

Design outcomes

Primary

MeasureTime frameDescription
Usability of the RecoveryFun systemafter 4 weeks of home-rehabilitation with RecoveryFun systemThe usability was assessed by the System Usability Scale (SUS). The SUS is a 10 item questionnaire with 5 response options.It generates a quantifiable measure called the SUS score, which ranges from 0 to 100, with zero being the least and 100 being the maximum.
Acceptability of the RecoveryFun systemafter 4 weeks of home-rehabilitation with RecoveryFun systemThe acceptability was assessed by the Quebec User Evaluation of Satisfaction with assistive Technology (QUEST). The QUEST is a 12-item outcome measure that assesses user satisfaction with two components, Device and Services. The questionnaire consists of 12 satisfaction items.

Countries

Italy

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026