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The Development of a Gamified Web-based Pain Management Program (GAP) for Community-dwelling Older Adults With Chronic Pain

The Development of a Gamified Web-based Pain Management Program (GAP) for Community-dwelling Older Adults With Chronic Pain

Status
Recruiting
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06387706
Enrollment
4
Registered
2024-04-29
Start date
2023-12-01
Completion date
2025-11-30
Last updated
2024-10-02

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Chronic Pain Syndrome

Brief summary

Pain Management in Older Adults: Pain significantly impacts the well-being of older adults, often leading to diminished physical abilities and a reduced quality of life. Despite this, pain management remains suboptimal, with concerns about medication side effects and a tendency to view pain as a natural aspect of aging. Consequently, many seniors are hesitant to use painkillers. As an alternative, non-pharmacological strategies such as educational programs, physical activity, massage, relaxation techniques, and music therapy are gaining traction. Innovative Non-Drug Solutions: To improve participation in non-medication pain relief methods, we suggest incorporating gaming elements into these programs (GAP). Originating in digital media in 2008, gamification has since spread across various industries. It involves adding game-like elements to activities to boost engagement, experience, and motivation. Project Goals: The aims of this initiative include creating a web-based Gamified Pain Management Program (GAP), engaging older adults with chronic pain in the development of GAP, and gathering their feedback on the program's effectiveness.

Interventions

OTHERGamified web-based pain management Program

Gamified Program Development: The project aims to create a Gamified web-based pain management Program (GAP) tailored for older adults with chronic pain, enhancing engagement through gaming elements. Inclusive Design Process: Older adults with chronic pain will actively participate in developing GAP, providing valuable feedback throughout the process. Pilot Study Design: A pre and post study design will be employed, with a small pilot group of 4 participants to offer diverse perspectives in the program's development. Educational Content & Activities: GAP will feature interactive educational content on pain effects, medication, non-drug treatments, and exercises, delivered through a mobile-friendly web platform.

Sponsors

The Hong Kong Polytechnic University
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
PREVENTION
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
60 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* Aged 60 or above * Can understand Cantonese * Scored \>6 in the Abbreviated Mental Test; a cut-off point of 6 is valid for differentiating between normal and abnormal cognitive functions in geriatric clients * Have a history of non-cancer pain in the past 6 months * Have a pain score of at least 2 on the Numeric Rating Scale * Able to take part in light exercise and stretching * Owns a smartphone and can access the Internet

Exclusion criteria

* Have severe visual and/or auditory deficits that affect that seeing and hearing * Have a serious organic disease or malignant tumor * Have a mental disorder diagnosed by neurologists or psychiatrists * Had a surgical treatment in the past two months * Experienced drug addiction

Design outcomes

Primary

MeasureTime frameDescription
Pain Relief4-weekConducting pre- and post-test of Brief Pain Inventory Scale Title: Brief Pain Inventory Minimum Value: 0 Maximum Value: 10 Interpretation: Higher scores indicate worse pain outcomes.

Countries

Hong Kong

Contacts

Primary ContactMimi Mun Yee Tse, PhD.
mmytse@hkmu.edu.hk39708764

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026