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Effect of Physical Exercise Performed Through Virtual Reality Games on Chronic Renal Patients During Hemodialysis

Effect of Physical Exercise Performed Through Virtual Reality Games on the Modulation of Heart Rate Variability in Chronic Renal Patients During Hemodialysis.

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT06038383
Enrollment
24
Registered
2023-09-14
Start date
2023-09-01
Completion date
2024-12-01
Last updated
2025-06-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Renal Insufficiency, Chronic

Keywords

hemodialysis, physical exercise, virtual reality, Renal Insufficiency, heart rate variability

Brief summary

Patients with chronic kidney diseases, especially those requiring hemodialysis, are characterized by an increased risk of numerous morbidities. This is a condition that significantly impacts the patient's quality of life, leads to dependence, and involves high-cost treatment. The physical condition of chronic kidney disease patients falls well below the recommendations set by the World Health Organization, indicating effective difficulties in the approaches used for implementing physical activity programs. New approaches must be considered. Physical activity through virtual reality can foster greater social integration of patients with physical exercise during hemodialysis, enabling improved quality of life and decreased frailty levels for these individuals due to its playful and motivational nature. Objective: To assess changes in heart rate variability modulation and the quality of life of chronic kidney disease patients undergoing virtual reality-based exercise during hemodialysis sessions. Methods: A longitudinal, controlled, randomized crossover clinical trial. The chronic kidney disease groups will be divided into two groups, Group A (GA) and Group B (GB). Group GA will engage in 10 interventions, with each intervention involving the completion of 3 sessions of a Virtual Reality (VR) game lasting 5 minutes each, totaling 15 minutes of exercise. Group GB will participate in 10 interventions, with each intervention comprising 15 minutes of physical exercise on a cycle ergometer, referred to here as conventional exercise. After the initial 10 interventions, the groups will switch exercises; that is, GA will cease VR interventions and begin another 10 interventions with conventional exercise, while GB will stop conventional exercise interventions and start another 10 interventions with VR. The Kidney Disease Quality of Life Short Form questionnaire, Beck's Anxiety and Depression Inventory, and the International Physical Activity Questionnaire will also be administered to all groups.

Detailed description

The objective of this Longitudinal CrossOver Clinical Trial is to compare changes in heart rate variability modulation in chronic renal patients undergoing conventional physical exercise and in a virtual environment during hemodialysis sessions. The main questions it aims to answer are: What are the differences in changes in heart rate variability modulation between chronic renal patients who undergo conventional physical exercise before and during hemodialysis sessions, and those who engage in virtual environment exercises? How does the virtual environment influence changes in heart rate variability modulation compared to conventional physical exercise in chronic renal patients before and during hemodialysis sessions? What is the relative effectiveness of conventional physical exercise compared to virtual environment exercise in improving heart rate variability modulation in chronic renal patients before and during hemodialysis sessions? Group A will participate in 10 interventions, each intervention consisting of playing 3 rounds of a Virtual Reality game lasting 5 minutes, totaling 15 minutes of exercise. Group B will participate in 10 interventions, each intervention consisting of 15 minutes of physical exercise on a cycle ergometer, referred to here as conventional exercise. After the initial 10 interventions,there will be a 1-week washout period and the groups will switch exercises. Heart rate and respiratory rate, oxygen saturation, systemic blood pressure, laboratory tests, as well as the Kidney Disease Quality of Life Short Form questionnaire, the Beck Anxiety and Depression Inventory, and the International Physical Activity Questionnaire will be assessed in all groups.

Interventions

DEVICEGroup A - Intervention with Virtual Reality (VR)

Group of people with kidney disease that performed VR intervention during hemodialysis.

DEVICEGroup B - Intervention with Stationary Bike (SB)

Group of people with kidney disease that performed SB intervention during hemodialysis.

DEVICEGroup A - Intervention with Stationary Bike (SB) - Crossover

Group of people with kidney disease that performed SB intervention during hemodialysis after the washout period.

DEVICEGroup B - Intervention with Virtual Reality (VR) - Crossover

Group of people with kidney disease that performed VR intervention during hemodialysis after the washout period.

Sponsors

Federal University of São Paulo
CollaboratorOTHER
University of Sao Paulo
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
CROSSOVER
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
18 Years to 70 Years
Healthy volunteers
No

Inclusion criteria

* Patients with diagnosed chronic renal insufficiency requiring hemodialysis at any classification level. * Age over 18 years. * Possession of medical clearance for participating in physical exercise. * Ability for lower limb movement without affecting dialysis treatment.

Exclusion criteria

* Acute use of medications that affect the cardiovascular system and/or alter the function of the nervous system, unless they are part of the disease treatment protocol and are part of the patient's routine. * Reports of persistent pain and fatigue arising after the start of exercise training. * Changes in the type of renal treatment during the protocol application period. * Absence from three consecutive exercise training sessions.

Design outcomes

Primary

MeasureTime frameDescription
Heart Rate Variability behavior during interventions with Virtual Reality and Stationary Bike while in hemodialysis.4 daysMeasurements made by heart rate variability indices, using both linear and non-linear measurements, using a chest trap that captures the R-R intervals in milliseconds.

Secondary

MeasureTime frameDescription
Blood pressure during interventions with Virtual Reality and Stationary Bike while in hemodialysis20 daysMeasurements made by blood pressure in mmHg
Heart rate during interventions with Virtual Reality and Stationary Bike while in hemodialysis20 daysMeasurements made by heart rate in beats per minute.
Respiratory rate during interventions with Virtual Reality and Stationary Bike while in hemodialysis20 daysMeasurements made by respiratory rate in incursions per minute.
Oxygen saturation during interventions with Virtual Reality and Stationary Bike while in hemodialysis20 daysMeasurements made by oxygen saturation in percentage.

Countries

Brazil

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026