Skip to content

Home-Based Exergame Program for Community-Dwelling Older Adults

Home-Based Exergame Program for Community-Dwelling Older Adults

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05802537
Enrollment
60
Registered
2023-04-06
Start date
2022-11-01
Completion date
2023-01-13
Last updated
2024-11-05

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Exergaming, Frail Elderly

Brief summary

The purpose of this study was to investigate the effect of a home-based exergame program on physical function, fall efficacy, depression, and quality of life in older adults. For the purpose of the study, the investigators established the following hypotheses. Older adults who participate in a home-based exergame program will experience significant improvements in physical function, fall efficacy, depression, and quality of life compared to those who do not participate in the program.

Interventions

BEHAVIORALHome-based exergame program

The home-based exergame program was conducted using the Nintendo Switch and Ring Fit Adventure program at participants' homes. The program included a 10-minute warm-up, 30 minutes of main exercise, and a 10-minute cool-down, lasting a total of 50 minutes per session. Sessions were held three times per week for eight weeks. The exercises targeted lower extremity strength, balance, and flexibility and included yoga, leg exercises (e.g., squats, knee lifts), and other activities performed in a gamified virtual environment. Participants received guidance on using the console, and family members were involved to support proper execution of the exercises.

BEHAVIORALOnline education on fall prevention and musculoskeletal health management

The online education intervention consisted of weekly sessions conducted for 50 minutes over an eight-week period, focusing on fall prevention and musculoskeletal health management. Participants joined the sessions via a video-conference platform. The content covered education on aging, musculoskeletal disorders, fall prevention strategies, and understanding falls and fractures. These sessions aimed to enhance participants' awareness and knowledge, thereby helping them adopt preventive behaviors.

Sponsors

Kyungdong University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
PREVENTION
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
75 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* 75 years or older * the ability to walk independently with or without a walking aid * a mini-mental state examination score ≥ 24.

Exclusion criteria

* musculoskeletal disorders such as fractures or dislocations * neurological impairment * mental disorders * uncontrolled endocrine, cardiovascular, or urinary system diseases

Design outcomes

Primary

MeasureTime frameDescription
Five-times sit-to-stand testChange from baseline after intervention at 8 weeksFive-times sit-to-stand test was used to evaluate lower-extremity muscle strength.
Berg balance scaleChange from baseline after intervention at 8 weeksTo evaluate dynamic postural balance, the Berg balance scale was used. It has a perfect score of 56 and consists of 14 items, with a perfect score of 4 for each item.
Functional reaching testChange from baseline after intervention at 8 weeksFunctional reaching test was used to evaluate movement limits.
Timed up-and-go testChange from baseline after intervention at 8 weeksTimed up-and-go test was used to assess functional movement and mobility.
One-leg standing testChange from baseline after intervention at 8 weeksThe one-leg standing test was used to evaluate static postural balance. The one-leg standing test is a simple, reliable, and valid test for assessing balance and fall risk in older adults.

Secondary

MeasureTime frameDescription
DepressionChange from baseline after intervention at 8 weeksDepression was measured using the Geriatric Depression Scale-15 (GDS-15), a validated screening tool for older adults. The GDS-15 consists of 15 yes/no questions, with scores ranging from 0 to 15. Higher scores represent more severe depressive symptoms, which is considered a worse outcome.
Health-Related Quality of LifeChange from baseline after intervention at 8 weeksHealth-related quality of life was measured using the 36-Item Short Form Health Survey (SF-36), which assesses multiple domains of health status, including physical functioning, pain, role limitations, emotional problems, mental health, social functioning, vitality, and general health. The SF-36 contains 36 items, each rated on a scale from 1 to 5, with the total score converted to a range from 0 to 100. Higher scores indicate better health outcomes, reflecting a better quality of life.
Falls EfficacyChange from baseline after intervention at 8 weeksFalls efficacy was evaluated using the Modified Falls Efficacy Scale (MFES), which was specifically developed for older adults. The MFES consists of 14 questions, each scored from 0 (not confident) to 10 (very confident). The total score ranges from 0 to 140, with higher scores indicating greater confidence in performing activities without falling, which is considered a better outcome.

Countries

South Korea

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 9, 2026