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Assessment of the Cognitive Load of the Landed Combatant in Virtual Reality.

Assessment of the Cognitive Load of the Landed Combatant in Virtual Reality.

Status
UNKNOWN
Phases
Unknown
Study type
Observational
Source
ClinicalTrials.gov
Registry ID
NCT05676424
Acronym
ECCOREV
Enrollment
40
Registered
2023-01-09
Start date
2023-12-31
Completion date
2024-12-31
Last updated
2023-06-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Fatigue

Keywords

cognitive overload

Brief summary

To support the landed soldier during operational missions in hostile environment, equipment must be designed to enable soldiers to cope with strong visual, auditory and informational demands. Technological solutions proposed by manufacturers are embodied in increasingly sophisticated systems. These systems take too little account of the characteristics of the perceptive and cognitive skills of human beings in an action situation. Cognitive load results from the interaction between, on the one hand, the characteristics of the task and the constraints it imposes, and on the other hand, the resources available to the individual, in terms of skills, motivation, physiological state and social support. The phenomenon of cognitive overload occurs when the individual no longer has sufficient resources to meet the demands of the task, which leads to a deterioration in his performance which, in high-risk situations, jeopardizes his safety. Tasks are treated differently depending on their level of difficulty. We will base ourselves on Rasmussen's SRK (Skill Rule Knowledge) model, which describes three levels of information processing: level S refers to the (automatic) processing of sensory-motor and cognitive skills, level R refers to the execution of rules and procedures embedded in mental models, and level K refers to the mental activities of elaborating procedures, based on high-level cognitive mechanisms, such as anticipation, evaluation or planning. Multitasking situations are therefore generally composed of tasks of various levels of difficulty which lead to a higher or lower cost of cognitive control. Thus, this study is aimed at identifying variations in the subjective level of cognitive load of landed combatants (group leaders) as a function of the level of difficulty of primary tasks.

Interventions

None listed

Sponsors

Direction Centrale du Service de Santé des Armées
Lead SponsorOTHER

Study design

Observational model
OTHER
Time perspective
PROSPECTIVE

Eligibility

Sex/Gender
ALL
Age
18 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* to be a soldier in an infantry regiment, * to be a group leader.

Exclusion criteria

* to be in a situation of motor disability, * to have a cardiac pathology, * to have a visual pathology not corrected by glasses or contact lenses, * to have a hearing impairment, * to have a psychiatric disorder; a progressive neurological or organic pathology requiring drug treatment, * to take psychotropic drugs, * to take more than 28 units of alcohol per week, * to be epileptic.

Design outcomes

Primary

MeasureTime frameDescription
Subjective level of cognitive load, measured with the National Aeronautics and Space AdministrationTask Load Index (NASA-TLX)Through study completion (12 months)The National Aeronautics and Space AdministrationTask Load Index (NASA-TLX) is a widely used, subjective, multidimensional assessment tool that rates perceived workload in order to assess a task, system, or team's effectiveness or other aspects of performance. The NASA-TLX score is comprised between 0 and 100 with higher score meaning high level of cognitive load.

Countries

France

Contacts

Primary ContactJulie ALBENTOSA, PhD
julie.albentosa@intradef.gouv.fr178651217
Backup ContactFrançoise DARSES, PhD
francoise.darses@intradef.gouv.fr178651222

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026