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Therapeutic Serious Game and Rehabilitation of Stroke Patient

Development of a Therapeutic Serious Game in the Rehabilitation of Stroke Patient

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05661396
Enrollment
6
Registered
2022-12-22
Start date
2016-11-03
Completion date
2017-09-06
Last updated
2022-12-22

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Stroke, Unilateral Spatial Neglect

Keywords

serious game, stroke, unilateral spatial neglect, rehabilitation

Brief summary

The growing field of new technologies offers new perspectives for neurorehabilitation. Serious games are a promising solution in the rehabilitation of cognitive impairments, and they may be useful in the rehabilitation of unilateral spatial neglect. The investigators developed a rehabilitation program for visual exploration training with a serious game and investigated its efficiency. Six patients with unilateral spatial neglect after a right hemispheric stroke were recruited. Three patients assigned to the experimental group received both serious game training and conventional rehabilitation, and three assigned to the control group received only conventional rehabilitation. The investigators compared the two groups after rehabilitation.

Interventions

Three patients received therapeutic serious game rehabilitation in addition to conventional rehabilitation. The serious game was proposed to be played three times per week for four weeks, for a total of 12 sessions, with 15 min per session (= 45 minutes per week).

Sponsors

Hopitaux de Saint-Maurice
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Investigator)

Eligibility

Sex/Gender
ALL
Age
18 Years to 80 Years
Healthy volunteers
No

Inclusion criteria

* Unilateral spatial neglect syndrome * Right cerebral lesion

Exclusion criteria

* Epilepsia * General mental deterioration * Psychiatric disorder * No prior history of neurological disease

Design outcomes

Primary

MeasureTime frameDescription
Bells testup to 4 weeks35 bells are spatially distributed among distractors on sheet of paper (15 on the left side, 5 on the center and 15 on the right side). Subjects have to cancel as many bells as possible. The number of omissions on the left and on the right side is recorded.

Secondary

MeasureTime frameDescription
Bisection of linesup to 4 weeks2 lines of 200 millimeters are presented on a sheet of paper. Subjects have to mark the middle of the lines. The deviation from the objective middle is measured in millimeter.
Ogden scene copyingup to 4 weeksCopying of the 'Ogden scene' required participants to copy a scene that consisted of 2 trees, a fence and a house (shown from left to right side of the page). Each stroke in the scene to be copied was counted as a point; each omitted stroke was scored as one error, and each distorted or misplaced stroke was scored as one-half of an error (/4).
Reading taskup to 4 weeksA text of 116 words is presented with 61 words on the left side and 55 on the right side. Subjects have to read this text. Number of omissions on the left and on the right side is recorded.

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026