Aphasia
Conditions
Keywords
virtual reality, aphasia, language rehabilitation, stroke
Brief summary
Aphasia can significantly influence a person's social relationship and quality of life. To achieve positive language outcomes, an intensive and high-repetition speech therapy is essential. However, due to the limited number of speech therapists, the intensity and frequency of training are often insufficient. Therefore, it is critical to develop other rehabilitation approaches to enhance the benefits of aphasia intervention. Virtual reality (VR) is an immersive and interactive computer simulation technology that can promote the ecological validity of speech therapy. In this study, we develop an innovative VR software for speech training to explore the effects of VR on various aspects of language outcomes.
Detailed description
We randomly assigned study participants into 2 groups: the traditional speech therapy (ST) group and the traditional ST with additional VR training (ST+VR) group. In the ST group, each participant received 1-hour traditional ST for each session. In the ST+VR group, an additional 30-minute VR training was administered immediately after each session of traditional ST. All participants received 3 sessions of treatment every week for 3 weeks. For outcome measurement, we administered Concise Chinese Aphasia Test (CCAT) at 3 different time points: before treatment, 1 day and 3 months after the completion of treatment.
Interventions
virtual reality speech training that focuses on receptive and expressive aspects of language, through a newly developed interactive virtual reality software
traditional speech therapy in current clinical use, that focuses on language comprehension, naming, fluency, repetition.
Sponsors
Study design
Eligibility
Inclusion criteria
* Diagnosis of stroke with aphasia, including fluent and non-fluent types * Age between 20\ 80-year-old * Able to understand virtual reality training * Able to cooperate with instructions and follow the rules * Able to use the virtual reality controller and device * Able to sign the subject's informed consent
Exclusion criteria
* Diagnosis of brain pathology other than stoke, such as brain tumor, Parkinson's disease, dementia * Unable to cooperate with the instructions * Unable to learn how to use the virtual reality controller and device * Any medical diseases or unstable vital signs that may cause safety concern * Severe hearing or vision impairments * Have ever received any form of speech therapy or virtual reality training
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Changes Concise Chinese Aphasia Test (CCAT) scores at 1 day after treatment | Baseline and at 1 day after total treatments complete | CCAT total scores and scores of subtests, including conversation, description, matching, listening comprehension, expression, reading recognition, sentence repetition, imitation, spontaneous writing |
| Changes of Concise Chinese Aphasia Test (CCAT) scores at 3 months after treatment | Baseline and at 3 months after total treatments complete | CCAT total scores and scores of subtests, including conversation, description, matching, listening comprehension, expression, reading recognition, sentence repetition, imitation, spontaneous writing |
Countries
Taiwan