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Caffeine Supplementation Improves the Cognitive Abilities and Shooting Performance of Trained E-sports Players

Graduate Program in Department of Exercise Health Science, National Taiwan University of Sport

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05521347
Enrollment
9
Registered
2022-08-30
Start date
2022-01-01
Completion date
2022-04-30
Last updated
2022-08-30

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Caffeine, Placebo

Keywords

caffeine, reaction time

Brief summary

Purpose: investigators explored the effect of 3 mg/kg of caffeine supplementation on the cognitive ability and shooting performance of trained e-sports players. Methods: investigators recruited nine e-sports players who had received professional training in e-sports and had won at least eighth place in national-level e-sports shooting competitions. After performing three to five familiarization tests, investigators employed a randomized crossover design to divide participants into a caffeine trial (CAF) and a placebo trial (PL). The CAF group took capsules with 3 mg/kg of caffeine, whereas the PL group took a placebo capsule. After a 1-h rest, the Stroop task, visual search ability test, and the shooting ability test were conducted.

Interventions

BEHAVIORALcaffeine

we employed a randomized crossover design to divide participants into a caffeine trial (CAF) and a placebo trial (PL). The CAF group took capsules with 3 mg/kg of caffeine, whereas the PL group took a placebo capsule. After a 1-h rest, the Stroop task, visual search ability test, and the shooting ability test were conducted.

Sponsors

National Taiwan Sport University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
CROSSOVER
Primary purpose
TREATMENT
Masking
SINGLE (Investigator)

Eligibility

Sex/Gender
MALE
Age
20 Years to 50 Years
Healthy volunteers
Yes

Inclusion criteria

* had experience with national competitions and regularly underwent training in first-person shooters

Exclusion criteria

* no experience with national competitions and regularly underwent training in first-person shooters * have any diseases affecting the heart, bones, and joints or diseases that preclude exercise

Design outcomes

Primary

MeasureTime frameDescription
Stroop task1 hour after interventionThe color-word Stroop task and visual search test were conducted using Psych/Lab for Windows. The reaction time (millisecond) were recorded.
visual search test1 hour after interventionA total of 80 search displays were presented in 5 minutes. In each display, 5, 10, 15, or 20 -Tests were presented. The reaction time (millisecond) were recorded.

Secondary

MeasureTime frameDescription
aim trainer1 hour after interventionParticipants used the mouse to shoot the electronic targets on the computer screen. The completed time (second) were recorded.

Countries

Taiwan

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026