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Reshaping the Motor Engram - An Online Crowdsourcing Study.

Reshaping the Motor Engram - An Online Crowdsourcing Study.

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05511480
Acronym
FORGET
Enrollment
404
Registered
2022-08-23
Start date
2022-08-01
Completion date
2023-06-30
Last updated
2023-08-16

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy Volunteers

Brief summary

A critical point in learning and memory research is whether memories, once consolidated, remain unchanged or whether they continue to undergo plastic changes and remodeling. While previous research has focused on experimental destabilization during early stages of the memory life cycle, i.e., during encoding or early consolidation, experimental data that provides information about the effect of destabilization interventions on well-consolidated memories is still missing. This is particularly true for the procedural memory domain, such as learning a sensorimotor skill. This project is designed to characterize the effect of a single behavioral interference intervention on a previously consolidated sensorimotor skill in a large sample of healthy volunteers recruited through an online crowdsourcing platform. In a longitudinal design, participants will perform an implicit sequence learning task over five consecutive sessions, followed by an interference intervention in session six and a follow-up evaluation of the stability of the learned skill in session seven. The experimental design includes two levels of sequential information (spatial and temporal), which allows the testing of the specificity of the interference intervention. Behavioral performance throughout the experimental sessions is acquired via the manual input on the participants' computer keyboards and used to extract the learning rate and the interference effect (primary outcome).

Interventions

BEHAVIORALInterference through learning of a competing motor skill.

Interference through the learning of a competing motor skill.

BEHAVIORALNo interference

No interference through the continuation of learning same motor skill

Sponsors

Medical University of South Carolina
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
BASIC_SCIENCE
Masking
TRIPLE (Subject, Investigator, Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
18 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* registered Amazon Mechanical Turk users (called 'workers') * with \>95% approval rate on all previous Amazon Mechanical Turk assignments * location in North America or Europe * ≥18 years of age * not having participated in this experiment before

Exclusion criteria

• prior participation in this experiment

Design outcomes

Primary

MeasureTime frameDescription
Immediate interference rate (change in performance precision)six daysPerformance in the learning task is derived from the precision of timing of key presses relative to the occurrence and duration of visual cues presented on the computer screen. The interference rate is operationalized as the change in performance precision over time. The immediate interference effect is analyzed based on the change in performance from before (pre-interference) the interference intervention to directly after the interference intervention in session six (post-interference). This change is normalized to the performance at baseline (pre-interference session six) and computed as \[(post-interference - pre-interference)/pre-interference\*100\].
Delayed interference rate (change in performance precision)seven daysThe delayed interference rate is calculated in analogy to the immediate interference effects with a 24-hours latency of the post-interference measure. Delayed interference is analyzed based on the change in performance from before the interference intervention (pre-interference in session six) to 24 hours after the interference intervention in session seven (24hours post-interference). This change is normalized to the performance at baseline (pre-interference session six) and computed as \[(24 hours post-interference - pre-interference)/pre-interference\*100\].

Secondary

MeasureTime frameDescription
Learning rate (change in performance precision)five daysSkill learning is defined based on the precision of timing of key presses relative to the occurrence and duration of visual cues presented on the computer screen. Skill learning is indexed by increased precision over time, operationalized as declining deviation of key on- and offsets from the timing of cue on- and offsets. Learning rate is the absolute change of precision over the learning phase of five days, which is expected to follow an asymptotic exponential function.

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026