Stroke
Conditions
Keywords
virtual reallity, Mirror therapy
Brief summary
The purpose of the study is to compare the effectiveness of virtual reality and mirror therapy in stroke patients. Different studies has been done to find out the best therapy for stroke patients. Use of virtual reality in medical field is becoming more popular now-a-days. Different devices and applications are available to treat various conditions. Research has been done to find the clinical applications of virtual reality for upper limb motor rehabilitation in stroke. in another study, mirror therapy with bilateral arm training was used for hemiplegic upper extremity motor functions in patients with chronic stroke. After doing literature review, it was found that no research has been done to compare the effectiveness of mirror therapy with virtual reality in improving motor function of upper limb of stroke patients. So, In this study these two therapies are compared. For virtual reality Oculus Quest 2 has been used. Patients were allowed to use beat saber game on Oculus.
Interventions
Oculus Quest 2 is virtual reality headset with 2 hand control remotes. Beat Saber application will be used on Oculus Quest 2.
Mirror therapy is provided by mirror therapy box by placing it in sagittal plane of patient.
Sponsors
Study design
Intervention model description
The participant are divided into two groups. The group a received virtual reality and group b received mirror therapy.
Eligibility
Inclusion criteria
* Stroke affecting upper limb
Exclusion criteria
* mental problem cognitive problem
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Fugl- Meyer Upper extremity scale | 4 weeks | Used to assess motor function of upper limb |
| Action arm research test | 4 weeks | To check motor activity of upper limb |
| Wolf motor function | 4 weeks | To identify motor activity of upper limb |
Countries
Pakistan