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Serious Games for Training in Oral Rehabilitation

Implementation of Game-based Training in Oral Rehabilitation of Edentulous Patients in Undergraduate Dental Course

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05348018
Acronym
Playdent
Enrollment
89
Registered
2022-04-27
Start date
2021-02-12
Completion date
2021-05-30
Last updated
2023-03-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Knowledge, Attitudes, Practice

Keywords

health education

Brief summary

Coronavirus disease-19 (COVID-19) dramatically changed the learning conditions of dental students, with restricted access to training sessions and clinical practice. The Playdent project proposed the integration of serious games (SGs) in the third-year curriculum, based on tailor-made scenarios questioning the first dental visit of edentulous patients, and examined whether training with the games would advance students' learning outcomes.

Detailed description

Three Serious games proposed in addition to conventional lectures and practical exercises in oral rehabilitation of edentulous patients were supposed to improve knowledge and skills of undergraduates. However, in order to assess the influence of SGs on students' learning outcomes and subsequent satisfaction, a single-blind controlled protocol was designed. The null hypothesis was that SGs had no impact on the learning outcomes of undergraduate students.

Interventions

DEVICEPlaying Serious Games during a four-week test period in addition to conventional lectures

Playing SGs during a four-week test period in addition to conventional lectures in oral rehabilitation

Sponsors

Hôpital Rothschild
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
BASIC_SCIENCE
Masking
DOUBLE (Subject, Outcomes Assessor)

Intervention model description

Participants were allocated either to a test group which accessed Serious games during a four-week test period in addition to conventional lectures or to a control group which benefited solely from conventional lectures

Eligibility

Sex/Gender
ALL
Age
20 Years to 25 Years
Healthy volunteers
Yes

Inclusion criteria

* adult students (aged at least 18) * enrolled in the third-year at the faculty of dental surgery of the University of Paris, * agreeing to participate in the study

Exclusion criteria

* Third-year students who had repeated their courses

Design outcomes

Primary

MeasureTime frameDescription
performanceOne monthStudents' performance for managing a dental visit of edentulous patients were assessed by measuring score to a test developed by the teaching team. Scores were calculated ranging from 0 (no correct answer) to 15 (100% correct answers).

Secondary

MeasureTime frameDescription
students' satisfactionone montha questionnaire was drawn up for the students in the form of an self-administered questionnaire, which included questions pertaining to their satisfaction ranging from 0 (=very unsatisfactory) to 10 (=very satisfactory).

Countries

France

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026