Cerebral Palsy
Conditions
Keywords
video-game based Kinect sensor, upper extremities
Brief summary
There are 3 phases of this project. First phase is to study the satisfaction in healthy children aged 10-15 years old when they are playing our computer games. The sample size of this phase was 10. In addition, we will ask the occupational therapist to play and comment our game for further development.
Interventions
There are 3 computer games using Kinect sensor to detect movement of trunk and upper extremities of the children.
Sponsors
Study design
Intervention model description
In the first phase, we will test our video-game based Kinect sensor in healthy children aged 10-12 years old. The healthy children and the occupational therapists have to reply the satisfaction form and comment our game for further improvement. The sample size of this phase is 10.
Eligibility
Inclusion criteria
* Normal children aged 10-15 years * Sufficient cognitive/attention capacity * Give the informed consent
Exclusion criteria
* Inability to understand the instruction and follow the task * Has severe visual or auditory impairment * Has limb deformities that interfere with video game playing * Got an epilepsy or convulsive condition * Denied to give the informed consent
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| satisfaction form | immediately after playing game | The satisfaction form will be evaluated by healthy children. The satisfaction form will ask the children to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree. |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Satisfaction form | immediately after playing game | The satisfaction form will be evaluated by occupational therapists. The satisfaction form will ask the therapist to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree. |
Countries
Thailand