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Effects of Pilates Exercises in Squash Players

Effects of Pilates Exercises on Service Speed and Agility in Squash Players

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT05067855
Enrollment
20
Registered
2021-10-05
Start date
2021-01-01
Completion date
2022-06-01
Last updated
2022-12-08

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Sports Physical Therapy

Brief summary

To determine the effectiveness of Pilates Exercises on service speed and agility in Squash Players

Detailed description

Squash was originated in England in the early 19th, when a group of schoolchildren noticed that punctured balls could be squashed against walls in a wider range of shots and it requires more effort from the player. This variation gained popularity, and the first squash courts were made in 1864; and the sport of squash was formally formed. Squash is a racquet sport in which two players compete with a hollow rubber ball on a court surrounded on four sides by walls. The players alternate hitting the ball using racquets. The ball can bounce once on the ground and as many times as the court walls allow. Squash players' main approach is to compel their opponents to go around the entire playing field. If this tactics is successful, the challenger travels a greater distance and puts a higher load on the body. The purpose of this study is to determine the effectiveness of pilates exercises on service speed and agility in squash players.

Interventions

Pilates exercise program group will do a warm-up for 10 minutes and then perform five exercises includes standing footwork, hundreds with knee straight, articulating bridge, rolling like a ball, plank for 25 minutes. For first three weeks, each player will do 8 repetitions × 3 sets of exercises and for next three weeks, each player will do 15 repetitions × 3 sets of exercises. There will be cool-down for 10 minutes after exercises. Total program will be of 45 minutes.

Sponsors

Riphah International University
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
14 Years to 30 Years
Healthy volunteers
Yes

Inclusion criteria

* Active squash player * Players playing squash for \> 1 year * Players engaging in squash ≥ 3 days in a week

Exclusion criteria

* History of any injury in past 6 months * Those players having musculoskeletal, neurological and cardiovascular problems * Those players who have any medical conditions

Design outcomes

Primary

MeasureTime frameDescription
Speed Measuring GunSix weeksBushnell Speed Radar will be used. It uses digital technology to provide instantaneous speed measurement to +/\_ .one mile per hour (MPH)/+/\_.two kilometer per hour (KPH) accuracy.The Bushnell Speed Radar is a simple, point and shoot radar gun for all kinds of sports enthusiasts. The Bushnell Speed Radar measures the speed of a baseball at 10-110 MPH(16-177 KPH) from 90 feet (27 meter) away from the ball, and the speed of a racecar from 10-200 MPH (16-322 KPH) at 1,500 feet (457 meter) away. There will be two assessments, at baseline before the start of exercise program and at the end of six weeks intervention.
Badcamp Agility TestSix weeksThe Badcamp Agility test was performed with players standing at the middle of the badminton court. Six targets were placed at six ends of the court. The players were give warning signal and the examiner started marking the corners which players have to follow. The players have to touch all 6 markers as marked by the examiner in an undecided manner. Each participant performed the test 3 times, and the shortest time was considered for analysis. At least 1 minute of rest was given between trials. There will be two assessments, at baseline before the start of exercise program and at the end of six weeks intervention.

Countries

Pakistan

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026