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VR for Symptom Control and Wellbeing

The Use of Virtual Reality for Symptom Control and Wellbeing in Palliative Care and Oncology Patients

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT04821466
Enrollment
60
Registered
2021-03-29
Start date
2021-06-14
Completion date
2022-09-20
Last updated
2023-11-21

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

End Stage Cancer, Hematologic Malignancy, Oncology, Palliative Care

Keywords

Virtual Reality

Brief summary

To investigate the effect that a Virtual Reality experience can have on patient symptoms and wellbeing for palliative care and oncology inpatients

Interventions

DEVICEVirtual Reality Headset to provide a Virtual Reality Experience

Participants will utilise a Virtual Reality experience for distraction therapy via a Virtual reality headset. Participants will wear the Virtual reality headset to be immersed in a multimedia experience.

Sponsors

Royal Cornwall Hospitals Trust
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
SUPPORTIVE_CARE
Masking
NONE

Intervention model description

Cohort interrupted time series study

Eligibility

Sex/Gender
ALL
Age
18 Years to No maximum
Healthy volunteers
No

Inclusion criteria

* \> 18 years of age * Inpatient at RCHT know to the palliative care team * Able to consent * Able to speak and understand the English language * Able to use the virtual reality system * Able to complete ESAS-r Questionnaire

Exclusion criteria

* \<18 years of age * Patient unable to consent * Patient unable to speak English * Unable to use the virtual reality system (e.g. visually impaired) * Known Epilepsy or seizures or suspected predisposition to seizures (e.g. Brain metastasis)

Design outcomes

Primary

MeasureTime frameDescription
ESAS-r Quality of Life ScoresTime 0 & Time 60 minutesChange in ESAS-r QoL score between start and finish of Virtual Reality experience. 0 = No symptoms to 10 = Worst Symptom

Secondary

MeasureTime frameDescription
Quantitative clinician experience of VR interventionTime 60 minutesClinician score of patient experience using Virtual Reality intervention for symptoms and wellbeing between 0 (negative) and 10 (positive)

Other

MeasureTime frameDescription
Qualitative patient experience of VR interventionsTime 60 minutesPatients to answer: Were there any negative side effects of the VR session?
Repeat VR experiences12 MonthsESAS-r QoL Scores (0 to 10) will be collected each time a patient uses the experience to consider the effect repeat exposure has on wellbeing and symptoms. 0 = No symptoms to 10 = Worst Symptom

Countries

United Kingdom

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 7, 2026