Emotional Stress
Conditions
Keywords
emotional skills, emotional abilities, stress, relaxation
Brief summary
The aim of the study is to investigate the efficiency of a therapeutic online game, with and without coaching, in training emotional abilities of students.
Detailed description
The study is a randomized control trial with three groups. We will perform measurements before the intervention, after the intervention and at one month follow-up. Participants will be students and will be randomized into three groups using a randomization program. The first group will be the gaming with coaching group, the second group will bw the gaming without coaching group and the third group will be the control group. Measurements will be performed before receiving the game, after the intervention and at one month follow-up. We will measure depression, anxiety, stress and well-being as primary outcomes, solution focus orientation as secondary outcome and rational and irrational cognitions as mechanism outcome. All questionnaires will be completed online in a Google Form. The intervention will consist of the Rethink game. Rethink is a therapeutic game developed and tested to improve emotional abilities in children. Participants in our study will test two levels of Rethink as well as a trial version of the game. Each level of the game is focused on a component: * Level 1: recognition of emotions * Level 2: relaxation and mindfulness * Level 3: rational and irrational cognitions * Level 4:changing the cognitions * Level 5: problem-solving * Level 6: positive emotions * Level 7: summary of previous aqusitions
Interventions
The Rethink therapeutic game is a 7 levels online game developed and tested for children. Each level is based on a specific skill and its efficiency has been previously studies in children.
Sponsors
Study design
Intervention model description
Game and control
Eligibility
Inclusion criteria
* being a student in a public or private university from Romania
Exclusion criteria
* not being enrolled as a student in a university from Romania
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Baseline emotions | Pre-intervention (one day before the intervention) | Measured with Profile of Emotional Distress |
| Emotions after intervention in a stressful condition | Post-intervention - before a stressful event (before an exam) | Measured with Profile of Emotional Distress |
| Changes in time in emotions after intervention | Post-intervention at one month after the intervention | Measured with Profile of Emotional Distress |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Baseline cognitions | Pre-intervention (one day before the intervention) | Measured with Attitudinal Beliefs Scale |
| Cognitions after intervention in stress condition | Post-intervention - before a stressful event (before an exam) | Measured with Attitudinal Beliefs Scale |
| Changes in time in cognitions after intervention | Post-intervention at one month after the intervention | Measured with Attitudinal Beliefs Scale |
Countries
Romania