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The VESPA Pilot Study

The Virtually Engaging Socially With Physical Activity (VESPA) Pilot Study

Status
Recruiting
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT04756245
Acronym
VESPA
Enrollment
30
Registered
2021-02-16
Start date
2020-12-17
Completion date
2026-12-30
Last updated
2025-07-16

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Behavior, Exercise, Loneliness, Social Isolation

Keywords

Telehealth, Virtual Reality, Physical Activity

Brief summary

Physical activity has been described by the US federal government as a 'best buy' for public health. Unfortunately, most adults in the United States are not sufficiently active, and this worsens with age. Low levels of participation are driven by many challenging barriers, including lack of access, few opportunities for enjoyable activity, and few supportive social relationships, which is especially important given the central role of social connection for lasting behavior change. A half-century of research in behavioral sciences has generated effective group-based physical activity programs, but these are inaccessible to most as they are often delivered in a few select research centers. Recent advances in telehealth have offered media for extending these interventions more broadly, but the experience of such programs is often hampered by technology that does not allow for a sense of physical and social presence. Fortunately, uptake of virtual reality (VR) is increasing rapidly, and the medium has a high level of potential for advancing the delivery of immersive evidence-based group interventions to those that most need it. Thus our specific aims are: Specific aim 1: To test the feasibility and acceptability of a group-mediated physical activity intervention delivered fully via modern VR to older adults. Specific aim 2: To examine the impact of this program on overall physical activity among older adults compared to the current standard-of-care for telehealth: the video conference meeting platform.

Interventions

BEHAVIORALVirtual Reality

Participants in this arm participate in 4 group-based behavioral counseling sessions plus 8 one-on-one coaching session within virtual reality software. Participants aim to engage in approximately 150 minutes per week of moderate-to-vigorous activity, with options including both virtual reality and real-world physical activities.

Participants in this arm participate in 4 group-based behavioral counseling sessions plus 8 one-on-one coaching session within video conference software. Participants aim to engage in approximately 150 minutes per week of moderate-to-vigorous activity, with options including both streaming video and real-world physical activities.

Sponsors

Wells Fargo Faculty Scholar Endowment
CollaboratorUNKNOWN
Wake Forest University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
PREVENTION
Masking
NONE

Intervention model description

Participants are randomly assigned to one of two 4-week interventions: a virtual-reality or video conference-based group-mediated activity program

Eligibility

Sex/Gender
ALL
Age
45 Years to 80 Years
Healthy volunteers
Yes

Inclusion criteria

* Age of 45-80 years * Body mass index between 30-45 kg/m2 * Low-active (30 or more minutes of moderate intensity physical activity on 2 or fewer days per week) * Have access to home Wi-Fi * Have regular access to a computer, tablet, or smartphone to receive teleconferencing calls * Have a clear VR space (7'x7' object-free space) * Have an Activity buddy (spouse, child, caregiver, etc.) * Modified Telephone Interview for Cognitive Status (TICS-M) score of 32 or greater * Consent from a physician for study participation * Proficient in the English language * Willingness to create or use existing personal Facebook account for virtual reality activities.

Exclusion criteria

* Current involvement in other physical activity research studies * Hearing or sight impairments (significant visual or hearing impairment that cannot be corrected and results in the inability to use the telephone or hear normal conversation, colorblindness) * Dependence on a cane or walker * More than 1 fall in the past year * Contraindication to exercise * Current or recent history within the last 6 months of: symptomatic coronary heart disease, cancer, liver or renal disease, severe pulmonary disease, gross physical impairment, or uncontrolled hypertension; myocardial infarction or cardiovascular procedure within the last 3 months * History of or diagnosis of photosensitive epilepsy * Score of severe on any question in the Virtual Reality Sickness Questionnaire; * Unwillingness to use a head-mounted virtual reality system * Current severe or untreated depression

Design outcomes

Primary

MeasureTime frameDescription
The percentage of individuals attending all one-on-one and group callsWeeks 0 through 4Feasibility will be assessed based on percentage of individuals attending all one-on-one and group calls
AcceptabilityBaselinePercentage of individuals reporting no severe symptoms in response to virtual reality on the virtual reality sickness questionnaire

Secondary

MeasureTime frameDescription
Physical ActivityBaseline, Week 4Average daily steps over one week as recorded via Garmin VivoSmart 4
Social RelatednessBaseline, Week 4Score on the social relatedness subscale of the Brief Psychological Needs Satisfaction and Frustration Scale

Countries

United States

Contacts

Primary ContactKyle Kershner, BS
kerski19@wfu.edu336-758-3728

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 5, 2026