Problem Solving
Conditions
Brief summary
A digital problem solving tool was tailored to people in the general public with practical or emotional problems during COVID-19. Content analysis were used to account for the types of problems participants used the tool to solve. Participants were randomized to one of two versions of the problem solving tool, a simple and a more advanced graphical interface. These versions were compared on participant-rated usability, credibility and the level of actual interaction with the tool.
Interventions
Digital problem solving tool - adapted for practical and emotional problems during the COVID-19 pandemic
Sponsors
Study design
Eligibility
Inclusion criteria
* can use the Swedish language * access to, and knowledge how to use, a digital internet-capable device
Exclusion criteria
* under 16 years * no practical or emotional problems during pandemic
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| System Usability Scale | immediately after the intervention | Self-rated assessment of usability, higher score is better |
| Treatment Credibility Scale | immediately after the intervention | Self-rated assessment of treatment credibility, higher score is better |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Use of intervention | immediately after the intervention | How much has the participant interacted with the problem solving tool. |
Other
| Measure | Time frame | Description |
|---|---|---|
| Problem categories | immediately after the intervention | What categories of problems do participants solve with the problem solving tool. |
Countries
Sweden