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A Novel ACT-based Video Game

A Novel ACT-based Video Game to Support Mental Health Through Embedded Learning: A Mixed-methods Feasibility Study Protocol

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT04566042
Enrollment
29
Registered
2020-09-28
Start date
2021-07-31
Completion date
2022-12-31
Last updated
2024-03-04

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Anxiety, Depression, Psychological Flexibility, Quality of Life, Social Connecedness, Stress, Emotional

Brief summary

A feasibility study to explore whether an acceptance and commitment therapy (ACT) can reduce mental health outcomes (stress, anxiety, depression) and increase psychological flexibility.

Interventions

BEHAVIORALAcceptance and commitment therapy video game

The intervention is a videogame which teaches the participant about acceptance and commitment therapy.

Sponsors

Swansea University
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
18 Years to No maximum
Healthy volunteers
Yes

Inclusion criteria

* Adults reporting some existing form of anxiety, depression or ongoing stress. * Need ability to read and write English. * Need internet access to play the videogame.

Exclusion criteria

* Those who are under 18

Design outcomes

Primary

MeasureTime frameDescription
Number of participants recruited for the study3 WeeksFeasibility outcome for recruitment.
Number of participants who completed all aspects of the study3 WeeksFeasibility outcome for retention of participants.
Reflexive thematic analysis themes3 Weeks; Immediate post intervention, and 3-week follow-upAcceptability of the intervention assessed through qualitative analysis of semi-structured interviews.

Secondary

MeasureTime frameDescription
Acceptance and Action Questionnaire- second version3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure for psychological inflexibility. Score Range: Min=7, Max=49. Higher scores indicate higher psychological inflexibility.
Social Connectedness (adapted from Russell's (1996) University of California, Los Angeles Loneliness Scale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure of Social Connectedness. Score range: Min=2, Max=8. Higher scores indicate higher social connectedness.
Warwick-Edinburgh Mental Well-Being Scale3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure of mental well-being with a focus on positive aspects of mental health. Score Range: Min=14, Max=70. Higher scores indicate higher wellbeing.
EuroQol five dimensions (Mobility Subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=1, Max=5. Higher scores indicate lower mobility.
Depression Anxiety Stress Scale-21 (Depression subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure for depression. Score Range: Min=0, Max=21. Higher scores indicate higher depression.
EuroQol five dimensions (Usual Activities Subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=1, Max=5. Higher scores indicate lower partaking in usual activities.
EuroQol five dimensions (Pain/Discomfort Subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=1, Max=5. Higher scores indicate lower pain/discomfort.
EuroQol five dimensions (Anxiety/Depression Subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=1, Max=5. Higher scores indicate lower anxiety/depression.
EuroQol five dimensions (Score to indicate how health is today)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=0, Max=100. Higher scores indicate higher health.
EuroQol five dimensions (Self-care Subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upScore Range: Min=1, Max=5. Higher scores indicate lower self-care.
Depression Anxiety Stress Scale-21 (Anxiety subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure for anxiety. Score Range: Min=0, Max=21. Higher scores indicate higher anxiety.
Depression Anxiety Stress Scale-21 (Stress subscale)3 Weeks; Baseline, immediate post intervention, and 3-week folllow-upQuantitative psychometric measure for stress. Score Range: Min=0, Max=21. Higher score indicate higher stress.

Countries

United Kingdom

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 17, 2026