Amblyopia
Conditions
Brief summary
Background: Amblyopia is a neurodevelopmental disorder in both monocular and binocular functions and it extends even beyond the primary visual integration centers, therefore, amblyopia is not a lazy eye but it is a lazy brain. Purpose: The investigators aimed to compare the visual outcome of occlusion therapy with virtual reality game playing as a new therapy on amblyopic children. Methods: This RCT was performed on 50 children with unilateral amblyopia ,4 to 10 years old. They were randomly divided to case and control (each= 25) groups. case group were trained binocularly using the virtual reality games through head set for one hour a day, 5 days in a week for 4 to 6 weeks. Controls occluded their non- amblyopic eyes, 2, 4 and 6 hours for mild (0.2 to 0.3 LogMAR), moderate (0.3 to 0.6 LogMAR) and severe (BCVA \< 0.6 LogMAR) amblyopia, respectively.
Interventions
New treatment for amblyopia therapy using playing games
Patching
Sponsors
Study design
Eligibility
Inclusion criteria
\- The best corrected visual acuity worse than 0.3 LogMAR
Exclusion criteria
* Patients with abnormal fixation * Patients with neurological problems * Patients with any types of ocular pathologies
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Best Corrected Visual Acuity (BCVA) | baseline and 6 months after training | Change from baseline BCVA at 6 months |